PlayJoinGameSpec

Struct PlayJoinGameSpec 

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pub struct PlayJoinGameSpec {
    pub entity_id: i32,
    pub gamemode: GameMode,
    pub dimension: Dimension,
    pub hashed_seed: i64,
    pub max_players: u8,
    pub level_type: String,
    pub view_distance: VarInt,
    pub reduced_debug_info: bool,
    pub enable_respawn_screen: bool,
}

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§entity_id: i32§gamemode: GameMode§dimension: Dimension§hashed_seed: i64§max_players: u8§level_type: String§view_distance: VarInt§reduced_debug_info: bool§enable_respawn_screen: bool

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impl Clone for PlayJoinGameSpec

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fn clone(&self) -> PlayJoinGameSpec

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayJoinGameSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deserialize for PlayJoinGameSpec

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fn mc_deserialize(_rest: &[u8]) -> DeserializeResult<'_, Self>

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impl From<(i32, GameMode, Dimension, i64, u8, String, VarInt, bool, bool)> for PlayJoinGameSpec

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fn from( other: (i32, GameMode, Dimension, i64, u8, String, VarInt, bool, bool), ) -> Self

Converts to this type from the input type.
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impl From<PlayJoinGameSpec> for (i32, GameMode, Dimension, i64, u8, String, VarInt, bool, bool)

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fn from(other: PlayJoinGameSpec) -> Self

Converts to this type from the input type.
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impl PartialEq for PlayJoinGameSpec

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fn eq(&self, other: &PlayJoinGameSpec) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for PlayJoinGameSpec

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impl StructuralPartialEq for PlayJoinGameSpec

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> ProtocolType for T