Struct ChunkPosition

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pub struct ChunkPosition<T> {
    pub x: T,
    pub z: T,
}

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§x: T§z: T

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impl<T> ChunkPosition<T>

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pub fn from_other<O>(other: O) -> Self
where O: Into<(T, T)>,

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pub fn as_other<O>(&self) -> O
where O: From<(T, T)>, T: Clone,

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pub fn into_other<O>(self) -> O
where O: From<(T, T)>,

Trait Implementations§

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impl<T> Clone for ChunkPosition<T>
where T: Clone,

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for ChunkPosition<T>
where T: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Deserialize for ChunkPosition<T>
where T: Deserialize,

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fn mc_deserialize(data: &[u8]) -> DeserializeResult<'_, Self>

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impl<T> Display for ChunkPosition<T>
where T: Display,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a, T> From<&'a (T, T)> for ChunkPosition<T>
where T: Clone,

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fn from(other: &'a (T, T)) -> Self

Converts to this type from the input type.
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impl<'a, T> From<&'a ChunkPosition<T>> for (&'a T, &'a T)

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fn from(other: &'a ChunkPosition<T>) -> Self

Converts to this type from the input type.
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impl<'a, T> From<&'a ChunkPosition<T>> for (T, T)
where T: Clone,

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fn from(other: &'a ChunkPosition<T>) -> Self

Converts to this type from the input type.
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impl<'a, T> From<(&'a T, &'a T)> for ChunkPosition<T>
where T: Clone,

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fn from(other: (&'a T, &'a T)) -> Self

Converts to this type from the input type.
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impl<T> From<(T, T)> for ChunkPosition<T>

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fn from(other: (T, T)) -> Self

Converts to this type from the input type.
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impl<T> From<ChunkPosition<T>> for (T, T)

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fn from(other: ChunkPosition<T>) -> Self

Converts to this type from the input type.
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impl From<ChunkPosition<VarInt>> for PlayUpdateViewPositionSpec

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fn from(other: ChunkPosition<VarInt>) -> Self

Converts to this type from the input type.
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impl From<ChunkPosition<VarInt>> for PlayUpdateViewPositionSpec

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fn from(other: ChunkPosition<VarInt>) -> Self

Converts to this type from the input type.
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impl From<ChunkPosition<i32>> for PlayUnloadChunkSpec

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fn from(other: ChunkPosition<i32>) -> Self

Converts to this type from the input type.
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impl From<ChunkPosition<i32>> for PlayUnloadChunkSpec

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fn from(other: ChunkPosition<i32>) -> Self

Converts to this type from the input type.
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impl From<PlayUnloadChunkSpec> for ChunkPosition<i32>

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fn from(other: PlayUnloadChunkSpec) -> Self

Converts to this type from the input type.
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impl From<PlayUnloadChunkSpec> for ChunkPosition<i32>

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fn from(other: PlayUnloadChunkSpec) -> Self

Converts to this type from the input type.
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impl From<PlayUpdateViewPositionSpec> for ChunkPosition<VarInt>

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fn from(other: PlayUpdateViewPositionSpec) -> Self

Converts to this type from the input type.
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impl From<PlayUpdateViewPositionSpec> for ChunkPosition<VarInt>

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fn from(other: PlayUpdateViewPositionSpec) -> Self

Converts to this type from the input type.
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impl<T> Hash for ChunkPosition<T>
where T: Hash,

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T, Rhs> PartialEq<ChunkPosition<Rhs>> for ChunkPosition<T>
where T: PartialEq<Rhs>,

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fn eq(&self, other: &ChunkPosition<Rhs>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &ChunkPosition<Rhs>) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Serialize for ChunkPosition<T>
where T: Serialize,

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impl<T> Copy for ChunkPosition<T>
where T: Copy,

Auto Trait Implementations§

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impl<T> Freeze for ChunkPosition<T>
where T: Freeze,

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impl<T> RefUnwindSafe for ChunkPosition<T>
where T: RefUnwindSafe,

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impl<T> Send for ChunkPosition<T>
where T: Send,

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impl<T> Sync for ChunkPosition<T>
where T: Sync,

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impl<T> Unpin for ChunkPosition<T>
where T: Unpin,

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impl<T> UnwindSafe for ChunkPosition<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> ProtocolType for T