pub struct ServerRuntime<S, Tr>where
Tr: Transport,{ /* private fields */ }Expand description
Server runtime that handles the message loop.
This runtime manages the connection lifecycle, routes requests to handlers, and coordinates response delivery.
Implementations§
Source§impl<S, Tr> ServerRuntime<S, Tr>
impl<S, Tr> ServerRuntime<S, Tr>
Sourcepub const fn state(&self) -> &Arc<ServerState> ⓘ
pub const fn state(&self) -> &Arc<ServerState> ⓘ
Get the server state.
Sourcepub fn notifier(&self) -> ServerNotifier
pub fn notifier(&self) -> ServerNotifier
Get a cloneable ServerNotifier for sending server-initiated
notifications (e.g. tools/list_changed) from outside a request context.
Call this before spawning run; the returned handle shares
the runtime’s transport and can be used from any task.
Sourcepub async fn run(&self) -> Result<(), McpError>
pub async fn run(&self) -> Result<(), McpError>
Run the server message loop.
This method runs until the connection is closed or an error occurs.
Requests are processed concurrently (interleaved on this task) up to
config.max_concurrent_requests in flight at once; once that limit is
reached, no new messages are accepted until an in-flight request
completes (backpressure). Each request runs with panic isolation, so a
panicking handler returns a JSON-RPC internal error instead of tearing
down the connection. Notification hooks run concurrently too, so a hook
that issues its own server-to-client request does not deadlock the loop.
Source§impl<H, T, R, P, K, Tr> ServerRuntime<Server<H, T, R, P, K>, Tr>
impl<H, T, R, P, K, Tr> ServerRuntime<Server<H, T, R, P, K>, Tr>
Sourcepub fn new(
server: Server<H, T, R, P, K>,
transport: Tr,
) -> ServerRuntime<Server<H, T, R, P, K>, Tr>
pub fn new( server: Server<H, T, R, P, K>, transport: Tr, ) -> ServerRuntime<Server<H, T, R, P, K>, Tr>
Create a new server runtime.
Sourcepub fn with_config(
server: Server<H, T, R, P, K>,
transport: Tr,
config: RuntimeConfig,
) -> ServerRuntime<Server<H, T, R, P, K>, Tr>
pub fn with_config( server: Server<H, T, R, P, K>, transport: Tr, config: RuntimeConfig, ) -> ServerRuntime<Server<H, T, R, P, K>, Tr>
Create a new server runtime with custom configuration.
Auto Trait Implementations§
impl<S, Tr> !RefUnwindSafe for ServerRuntime<S, Tr>
impl<S, Tr> !UnwindSafe for ServerRuntime<S, Tr>
impl<S, Tr> Freeze for ServerRuntime<S, Tr>where
S: Freeze,
impl<S, Tr> Send for ServerRuntime<S, Tr>where
S: Send,
impl<S, Tr> Sync for ServerRuntime<S, Tr>where
S: Sync,
impl<S, Tr> Unpin for ServerRuntime<S, Tr>where
S: Unpin,
impl<S, Tr> UnsafeUnpin for ServerRuntime<S, Tr>where
S: UnsafeUnpin,
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