WebSocketConfig

Struct WebSocketConfig 

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pub struct WebSocketConfig {
    pub url: String,
    pub connect_timeout: Duration,
    pub ping_interval: Duration,
    pub pong_timeout: Duration,
    pub max_message_size: usize,
    pub auto_reconnect: bool,
    pub max_reconnect_attempts: u32,
    pub reconnect_backoff: ExponentialBackoff,
    pub subprotocols: Vec<String>,
    pub headers: Vec<(String, String)>,
    pub allowed_origins: Vec<String>,
}
Expand description

Configuration for WebSocket transport.

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§url: String

WebSocket URL (ws:// or wss://).

§connect_timeout: Duration

Connection timeout.

§ping_interval: Duration

Ping interval for keeping the connection alive.

§pong_timeout: Duration

Pong timeout (how long to wait for pong after sending ping).

§max_message_size: usize

Maximum message size in bytes.

§auto_reconnect: bool

Whether to enable automatic reconnection.

§max_reconnect_attempts: u32

Maximum reconnection attempts.

§reconnect_backoff: ExponentialBackoff

Reconnection backoff configuration.

§subprotocols: Vec<String>

Additional WebSocket subprotocols.

§headers: Vec<(String, String)>

Custom headers for the WebSocket handshake.

§allowed_origins: Vec<String>

Allowed origins for DNS rebinding protection (server-side). If empty, origin validation is disabled.

Implementations§

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impl WebSocketConfig

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pub fn new(url: impl Into<String>) -> Self

Create a new WebSocket configuration.

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pub fn with_allowed_origin(self, origin: impl Into<String>) -> Self

Add an allowed origin for DNS rebinding protection.

When origins are configured, the server will reject WebSocket connections from origins not in the list. This helps prevent DNS rebinding attacks.

§Example
use mcpkit_transport::websocket::WebSocketConfig;

let config = WebSocketConfig::new("ws://localhost:8080/mcp")
    .with_allowed_origin("https://trusted-app.com")
    .with_allowed_origin("https://another-trusted-app.com");
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pub fn with_allowed_origins( self, origins: impl IntoIterator<Item = impl Into<String>>, ) -> Self

Set multiple allowed origins at once.

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pub fn is_origin_allowed(&self, origin: &str) -> bool

Check if an origin is allowed.

Returns true if:

  • No origins are configured (origin validation disabled)
  • The origin is in the allowed list
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pub const fn with_connect_timeout(self, timeout: Duration) -> Self

Set the connection timeout.

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pub const fn with_ping_interval(self, interval: Duration) -> Self

Set the ping interval.

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pub const fn with_pong_timeout(self, timeout: Duration) -> Self

Set the pong timeout.

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pub const fn with_max_message_size(self, size: usize) -> Self

Set the maximum message size.

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pub const fn without_auto_reconnect(self) -> Self

Disable automatic reconnection.

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pub const fn with_max_reconnect_attempts(self, attempts: u32) -> Self

Set maximum reconnection attempts.

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pub fn with_subprotocol(self, protocol: impl Into<String>) -> Self

Add a WebSocket subprotocol.

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pub fn with_header( self, name: impl Into<String>, value: impl Into<String>, ) -> Self

Add a custom header for the WebSocket handshake.

Trait Implementations§

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impl Clone for WebSocketConfig

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fn clone(&self) -> WebSocketConfig

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WebSocketConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for WebSocketConfig

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn black(&self) -> FgColorDisplay<'_, Black, Self>

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Change the foreground color to yellow
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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Set the foreground color to a specific RGB value.
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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Apply a runtime-determined style
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