pub struct VisibilityContext<'a> {
pub session: &'a Session,
pub environment: Option<&'a dyn Environment>,
}Expand description
Context provided to tools/resources/prompts for visibility decisions
Contains session information and optional environment state that can be used to determine whether a component should be visible.
Fields§
§session: &'a SessionReference to the current session
environment: Option<&'a dyn Environment>Optional environment state for contextual checks
Implementations§
Source§impl<'a> VisibilityContext<'a>
impl<'a> VisibilityContext<'a>
Sourcepub fn with_environment(
session: &'a Session,
environment: &'a dyn Environment,
) -> Self
pub fn with_environment( session: &'a Session, environment: &'a dyn Environment, ) -> Self
Create a visibility context with environment
Sourcepub fn get_state<T: DeserializeOwned>(&self, key: &str) -> Option<T>
pub fn get_state<T: DeserializeOwned>(&self, key: &str) -> Option<T>
Get a session state value
Auto Trait Implementations§
impl<'a> Freeze for VisibilityContext<'a>
impl<'a> !RefUnwindSafe for VisibilityContext<'a>
impl<'a> Send for VisibilityContext<'a>
impl<'a> Sync for VisibilityContext<'a>
impl<'a> Unpin for VisibilityContext<'a>
impl<'a> !UnwindSafe for VisibilityContext<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more