Enum mcfunction_debugger::parser::command::argument::minecraft::entity::MinecraftEntity
source · pub enum MinecraftEntity<'l> {
Selector(MinecraftSelector<'l>),
PlayerNameOrUuid(&'l str),
}
Variants§
Selector(MinecraftSelector<'l>)
PlayerNameOrUuid(&'l str)
Implementations§
Trait Implementations§
source§impl<'l> Clone for MinecraftEntity<'l>
impl<'l> Clone for MinecraftEntity<'l>
source§fn clone(&self) -> MinecraftEntity<'l>
fn clone(&self) -> MinecraftEntity<'l>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'l> Debug for MinecraftEntity<'l>
impl<'l> Debug for MinecraftEntity<'l>
source§impl<'l> PartialEq<MinecraftEntity<'l>> for MinecraftEntity<'l>
impl<'l> PartialEq<MinecraftEntity<'l>> for MinecraftEntity<'l>
source§fn eq(&self, other: &MinecraftEntity<'l>) -> bool
fn eq(&self, other: &MinecraftEntity<'l>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.