pub struct Arrow {
pub color: Option<i32>,
pub custom_potion_effects: Option<Vec<MobEffectInstance_save>>,
pub potion: Option<Cow<'static, str>>,
pub parent: AbstractArrow,
}Available on crate features
1.18 and entities only.Fields§
§color: Option<i32>"Color"
custom_potion_effects: Option<Vec<MobEffectInstance_save>>"CustomPotionEffects"
potion: Option<Cow<'static, str>>"Potion"
parent: AbstractArrowInherited fields from AbstractArrow
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Arrow
Available on crate feature serde only.
impl<'de> Deserialize<'de> for Arrow
Available on crate feature
serde only.Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Arrow
Auto Trait Implementations§
impl Freeze for Arrow
impl RefUnwindSafe for Arrow
impl Send for Arrow
impl Sync for Arrow
impl Unpin for Arrow
impl UnwindSafe for Arrow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more