pub struct EditIcon { /* private fields */ }
Trait Implementations§
Source§impl Component for EditIcon
impl Component for EditIcon
Source§type Message = InternalMessage
type Message = InternalMessage
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
()
. Complex Component’s
commonly use an enum to declare multiple Message types.Source§type Properties = EditIconProperties
type Properties = EditIconProperties
The Component’s properties. Read more
Source§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via it’s scope. Read more
Source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moreSource§fn changed(&mut self, ctx: &Context<Self>) -> bool
fn changed(&mut self, ctx: &Context<Self>) -> bool
Called when properties passed to the component change Read more
Auto Trait Implementations§
impl Freeze for EditIcon
impl RefUnwindSafe for EditIcon
impl Send for EditIcon
impl Sync for EditIcon
impl Unpin for EditIcon
impl UnwindSafe for EditIcon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.