Struct mcai_workflow::StepJobsProgress
source · [−]pub struct StepJobsProgress { /* private fields */ }
Trait Implementations
sourceimpl Component for StepJobsProgress
impl Component for StepJobsProgress
type Message = ()
type Message = ()
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be ()
. Complex Component’s
commonly use an enum to declare multiple Message types. Read more
type Properties = StepJobsProgressProperties
type Properties = StepJobsProgressProperties
The Component’s properties. Read more
sourcefn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read more
sourcefn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via it’s scope. Read more
sourcefn changed(&mut self, ctx: &Context<Self>) -> bool
fn changed(&mut self, ctx: &Context<Self>) -> bool
Called when properties passed to the component change Read more
Auto Trait Implementations
impl RefUnwindSafe for StepJobsProgress
impl Send for StepJobsProgress
impl Sync for StepJobsProgress
impl Unpin for StepJobsProgress
impl UnwindSafe for StepJobsProgress
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
sourcefn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert self
to a value of a Properties
struct.
sourceimpl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
sourcefn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert self
to a value of a Properties
struct.