pub struct PigEntityCodec;
Trait Implementations§
Source§impl SingleEntityCodec for PigEntityCodec
impl SingleEntityCodec for PigEntityCodec
Auto Trait Implementations§
impl Freeze for PigEntityCodec
impl RefUnwindSafe for PigEntityCodec
impl Send for PigEntityCodec
impl Sync for PigEntityCodec
impl Unpin for PigEntityCodec
impl UnwindSafe for PigEntityCodec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C, D> EntityCodec for C
impl<C, D> EntityCodec for C
Source§fn encode(
&self,
src: &EntityRef<'_>,
dst: &mut CompoundTag,
) -> Result<(), String>
fn encode( &self, src: &EntityRef<'_>, dst: &mut CompoundTag, ) -> Result<(), String>
Encode components stored accessible from the given entity reference into given destination
compound tag.
Source§fn decode(
&self,
src: &CompoundTag,
dst: &mut EntityBuilder,
) -> Result<(), String>
fn decode( &self, src: &CompoundTag, dst: &mut EntityBuilder, ) -> Result<(), String>
Decode given source compound tag and add decoded components into the given entity builder.
Source§fn default(&self, dst: &mut EntityBuilder)
fn default(&self, dst: &mut EntityBuilder)
Add default components to the given entity builder.