pub struct ChickenEntityCodec;
Trait Implementations§
Source§impl SingleEntityCodec for ChickenEntityCodec
impl SingleEntityCodec for ChickenEntityCodec
Source§type Comp = ChickenEntity
type Comp = ChickenEntity
Component type, an associated type is used to allow only on implementation per codec struct.
fn encode(&self, src: &Self::Comp, dst: &mut CompoundTag)
fn decode(&self, src: &CompoundTag) -> Self::Comp
Auto Trait Implementations§
impl Freeze for ChickenEntityCodec
impl RefUnwindSafe for ChickenEntityCodec
impl Send for ChickenEntityCodec
impl Sync for ChickenEntityCodec
impl Unpin for ChickenEntityCodec
impl UnwindSafe for ChickenEntityCodec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C, D> EntityCodec for C
impl<C, D> EntityCodec for C
Source§fn encode(
&self,
src: &EntityRef<'_>,
dst: &mut CompoundTag,
) -> Result<(), String>
fn encode( &self, src: &EntityRef<'_>, dst: &mut CompoundTag, ) -> Result<(), String>
Encode components stored accessible from the given entity reference into given destination
compound tag.
Source§fn decode(
&self,
src: &CompoundTag,
dst: &mut EntityBuilder,
) -> Result<(), String>
fn decode( &self, src: &CompoundTag, dst: &mut EntityBuilder, ) -> Result<(), String>
Decode given source compound tag and add decoded components into the given entity builder.
Source§fn default(&self, dst: &mut EntityBuilder)
fn default(&self, dst: &mut EntityBuilder)
Add default components to the given entity builder.