pub struct BreedableEntityCodec;
Trait Implementations§
Source§impl SingleEntityCodec for BreedableEntityCodec
impl SingleEntityCodec for BreedableEntityCodec
Source§type Comp = BreedableEntity
type Comp = BreedableEntity
Component type, an associated type is used to allow only on implementation per codec struct.
fn encode(&self, src: &Self::Comp, dst: &mut CompoundTag)
fn decode(&self, src: &CompoundTag) -> Self::Comp
Auto Trait Implementations§
impl Freeze for BreedableEntityCodec
impl RefUnwindSafe for BreedableEntityCodec
impl Send for BreedableEntityCodec
impl Sync for BreedableEntityCodec
impl Unpin for BreedableEntityCodec
impl UnwindSafe for BreedableEntityCodec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C, D> EntityCodec for C
impl<C, D> EntityCodec for C
Source§fn encode(
&self,
src: &EntityRef<'_>,
dst: &mut CompoundTag,
) -> Result<(), String>
fn encode( &self, src: &EntityRef<'_>, dst: &mut CompoundTag, ) -> Result<(), String>
Encode components stored accessible from the given entity reference into given destination
compound tag.
Source§fn decode(
&self,
src: &CompoundTag,
dst: &mut EntityBuilder,
) -> Result<(), String>
fn decode( &self, src: &CompoundTag, dst: &mut EntityBuilder, ) -> Result<(), String>
Decode given source compound tag and add decoded components into the given entity builder.
Source§fn default(&self, dst: &mut EntityBuilder)
fn default(&self, dst: &mut EntityBuilder)
Add default components to the given entity builder.