pub enum TypedGameRuleType {
Integer,
Boolean,
}Variants§
Trait Implementations§
Source§impl Clone for TypedGameRuleType
impl Clone for TypedGameRuleType
Source§fn clone(&self) -> TypedGameRuleType
fn clone(&self) -> TypedGameRuleType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TypedGameRuleType
impl Debug for TypedGameRuleType
Source§impl<'de> Deserialize<'de> for TypedGameRuleType
impl<'de> Deserialize<'de> for TypedGameRuleType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for TypedGameRuleType
impl Hash for TypedGameRuleType
Source§impl PartialEq for TypedGameRuleType
impl PartialEq for TypedGameRuleType
Source§impl Serialize for TypedGameRuleType
impl Serialize for TypedGameRuleType
impl Eq for TypedGameRuleType
impl StructuralPartialEq for TypedGameRuleType
Auto Trait Implementations§
impl Freeze for TypedGameRuleType
impl RefUnwindSafe for TypedGameRuleType
impl Send for TypedGameRuleType
impl Sync for TypedGameRuleType
impl Unpin for TypedGameRuleType
impl UnwindSafe for TypedGameRuleType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more