Struct FullStatResponse

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pub struct FullStatResponse {
    pub motd: String,
    pub game_type: String,
    pub game_id: String,
    pub version: String,
    pub plugins: String,
    pub map: String,
    pub num_players: usize,
    pub max_players: usize,
    pub host_port: u16,
    pub host_ip: String,
    pub players: Vec<String>,
}
Expand description

A response from the server’s full query. Taken from wiki.vg

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§motd: String

The “motd” - message shown in the server list by the client.

§game_type: String

The server’s game type. Vanilla servers hardcode this to “SMP”.

§game_id: String

The server’s game ID. Vanilla servers hardcode this to “MINECRAFT”.

§version: String

The server’s game version.

§plugins: String

The plugins the server has installed. Vanilla servers return an empty string. Other server platforms may have their own format for this field.

§map: String

The server’s world/map name.

§num_players: usize

The current number of online players.

§max_players: usize

Maximum players online this server allows.

§host_port: u16

The port the server is running on.

§host_ip: String

The server’s IP address.

§players: Vec<String>

The current list of online players.

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impl Debug for FullStatResponse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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