pub struct BasicStatResponse {
pub motd: String,
pub game_type: String,
pub map: String,
pub num_players: usize,
pub max_players: usize,
pub host_port: u16,
pub host_ip: String,
}Expand description
A response from the server’s basic query. Taken from wiki.vg
Fields§
§motd: StringThe “motd” - message shown in the server list by the client.
game_type: StringThe server’s game type. Vanilla servers hardcode this to “SMP”.
map: StringThe server’s world/map name.
num_players: usizeThe current number of online players.
max_players: usizeMaximum players online this server allows.
host_port: u16The port the serer is running on.
host_ip: StringThe server’s IP address.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BasicStatResponse
impl RefUnwindSafe for BasicStatResponse
impl Send for BasicStatResponse
impl Sync for BasicStatResponse
impl Unpin for BasicStatResponse
impl UnwindSafe for BasicStatResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more