pub struct BasicStatResponse {
pub motd: String,
pub game_type: String,
pub map: String,
pub num_players: usize,
pub max_players: usize,
pub host_port: u16,
pub host_ip: String,
}
Expand description
A response from the server’s basic query. Taken from wiki.vg
Fields§
§motd: String
The “motd” - message shown in the server list by the client.
game_type: String
The server’s game type. Vanilla servers hardcode this to “SMP”.
map: String
The server’s world/map name.
num_players: usize
The current number of online players.
max_players: usize
Maximum players online this server allows.
host_port: u16
The port the serer is running on.
host_ip: String
The server’s IP address.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BasicStatResponse
impl RefUnwindSafe for BasicStatResponse
impl Send for BasicStatResponse
impl Sync for BasicStatResponse
impl Unpin for BasicStatResponse
impl UnwindSafe for BasicStatResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more