GlobalEntities

Struct GlobalEntities 

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pub struct GlobalEntities { /* private fields */ }
Expand description

The global entities palette used in level environment.

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impl GlobalEntities

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pub fn new() -> Self

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pub fn with_all(slice: &[&'static EntityType]) -> Self

A simple constructor to directly call register_all with given entity types slice.

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pub fn register(&mut self, entity_type: &'static EntityType)

Register a single entity type to this palette.

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pub fn register_all(&mut self, slice: &[&'static EntityType])

An optimized way to call register multiple times for each given entity type.

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pub fn get_entity_type(&self, name: &str) -> Option<&'static EntityType>

Get an entity type from its name.

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pub fn get_codecs( &self, entity_type: &'static EntityType, ) -> Option<&Vec<&'static dyn EntityCodec>>

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pub fn get_entity_type_and_codecs( &self, name: &str, ) -> Option<(&'static EntityType, &Vec<&'static dyn EntityCodec>)>

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pub fn has_entity_type(&self, entity_type: &'static EntityType) -> bool

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pub fn entity_types_count(&self) -> usize

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