pub struct Arrow {}
Fields§
§damage: i32
§gravity: f32
§hasHilt: bool
§stickTime: i32
§time: i32
§atype: i32
§xRot: f32
§xRotO: f32
§xd: f32
§yRot: f32
§yRotO: f32
§yd: f32
§zd: f32
§owner: Box<Option<Entity>>
§entity: EntityFields
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Arrow
impl RefUnwindSafe for Arrow
impl Send for Arrow
impl Sync for Arrow
impl Unpin for Arrow
impl UnwindSafe for Arrow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more