pub struct LocalStorage { /* private fields */ }
Expand description
LocalStorage struct stores input from localStorage db files key: “savedGame” utf16_length: Length of uncompressed value conversion_type: 1 compression_type: 1 value: The actual savedGame, so the actual world
Auto Trait Implementations§
impl Freeze for LocalStorage
impl RefUnwindSafe for LocalStorage
impl Send for LocalStorage
impl Sync for LocalStorage
impl Unpin for LocalStorage
impl UnwindSafe for LocalStorage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more