pub struct WidgetFetcher<T: Send + 'static, W: Widget, F: Fn(Option<T>) -> W> { /* private fields */ }Expand description
Widget builder to fetch data from an asynchronous task. The TaskRunner needs to be initialized. This is similar to the FutureBuilder from Flutter.
§Async + UI
Normally, a UI Application is not able to asynchronously spawn tasks and will block the UI thread instead of running tasks in the background. The WidgetFetcher is able to spawn asynchronous tasks on a global runner and construct a widget based on the result of the task. You can use it to fetch asynchronous data and either return something like a loading screen or the actual data.
§Workflow of a WidgetFetcher.
- Run the task in the background using the TaskRunner.
- Construct the widget with None as the result (task is still loading).
- Once the task is done, update the UI with the new result and trigger an Update.
§Theming
The widget itself only draws the underlying widget, so theming is useless.
Implementations§
Source§impl<T: Send + 'static, W: Widget, F: Fn(Option<T>) -> W> WidgetFetcher<T, W, F>
impl<T: Send + 'static, W: Widget, F: Fn(Option<T>) -> W> WidgetFetcher<T, W, F>
Sourcepub fn new<Fut>(future: Fut, update: Update, render: F) -> Self
pub fn new<Fut>(future: Fut, update: Update, render: F) -> Self
Creates a new WidgetFetcher with parameters:
future: The future to execute.update: The update to trigger when the data is updated (from loading to done).render: The function to render the widget. The first parameter is the result of the future and the second parameter is the mutable app state.
Trait Implementations§
Source§impl<T: Send + 'static, W: Widget, F: Fn(Option<T>) -> W> Widget for WidgetFetcher<T, W, F>
impl<T: Send + 'static, W: Widget, F: Fn(Option<T>) -> W> Widget for WidgetFetcher<T, W, F>
Source§fn render(
&mut self,
scene: &mut Scene,
theme: &mut dyn Theme,
layout_node: &LayoutNode,
info: &AppInfo,
context: AppContext,
)
fn render( &mut self, scene: &mut Scene, theme: &mut dyn Theme, layout_node: &LayoutNode, info: &AppInfo, context: AppContext, )
Render the widget to the canvas.
Source§fn layout_style(&self) -> StyleNode
fn layout_style(&self) -> StyleNode
Return the layout style node for layout computation.
Source§fn update(
&mut self,
layout: &LayoutNode,
context: AppContext,
info: &AppInfo,
) -> Update
fn update( &mut self, layout: &LayoutNode, context: AppContext, info: &AppInfo, ) -> Update
Update the widget state with given info and layout. Returns if the app should be updated.
Auto Trait Implementations§
impl<T, W, F> Freeze for WidgetFetcher<T, W, F>
impl<T, W, F> RefUnwindSafe for WidgetFetcher<T, W, F>where
F: RefUnwindSafe,
W: RefUnwindSafe,
impl<T, W, F> Send for WidgetFetcher<T, W, F>
impl<T, W, F> Sync for WidgetFetcher<T, W, F>
impl<T, W, F> Unpin for WidgetFetcher<T, W, F>
impl<T, W, F> UnwindSafe for WidgetFetcher<T, W, F>where
F: UnwindSafe,
W: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.