pub struct Slider<S: State> { /* private fields */ }Expand description
A slider widget to control a floating point value between 0.0 and 1.0.
§Theming
You can style the slider using following properties:
color- The color of the slider bar.color_ball- The color of the slider ball.
Implementations§
Source§impl<S: State> Slider<S>
impl<S: State> Slider<S>
Sourcepub fn new(
value: impl Into<Val<S, f32>>,
on_change: impl FnMut(&mut S, f32) -> Update + 'static,
) -> Self
pub fn new( value: impl Into<Val<S, f32>>, on_change: impl FnMut(&mut S, f32) -> Update + 'static, ) -> Self
Create a new Slider widget from a value (should be state bound) and an on_change callback.
Sourcepub fn with_value(self, value: impl Into<Val<S, f32>>) -> Self
pub fn with_value(self, value: impl Into<Val<S, f32>>) -> Self
Sets the layout style of the slider and returns itself.
Trait Implementations§
Source§impl<S: State> Widget<S> for Slider<S>
impl<S: State> Widget<S> for Slider<S>
Source§fn render(
&mut self,
scene: &mut Scene,
theme: &mut dyn Theme,
_: &AppInfo,
layout_node: &LayoutNode,
state: &S,
)
fn render( &mut self, scene: &mut Scene, theme: &mut dyn Theme, _: &AppInfo, layout_node: &LayoutNode, state: &S, )
Render the widget to the canvas.
Source§fn layout_style(&mut self, state: &S) -> StyleNode
fn layout_style(&mut self, state: &S) -> StyleNode
Return the layout style node for layout computation.
Source§impl<S: State> WidgetLayoutExt<S> for Slider<S>
impl<S: State> WidgetLayoutExt<S> for Slider<S>
Source§fn set_layout_style(&mut self, layout_style: impl Into<Val<S, LayoutStyle>>)
fn set_layout_style(&mut self, layout_style: impl Into<Val<S, LayoutStyle>>)
Sets the layout style of the widget.
Source§fn with_layout_style(self, layout_style: impl Into<Val<S, LayoutStyle>>) -> Selfwhere
Self: Sized,
fn with_layout_style(self, layout_style: impl Into<Val<S, LayoutStyle>>) -> Selfwhere
Self: Sized,
Sets the layout style of the widget and returns self.
Auto Trait Implementations§
impl<S> Freeze for Slider<S>
impl<S> !RefUnwindSafe for Slider<S>
impl<S> !Send for Slider<S>
impl<S> !Sync for Slider<S>
impl<S> Unpin for Slider<S>
impl<S> !UnwindSafe for Slider<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
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The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
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Use with care! Same as
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fn from_subset(element: &SS) -> SP
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self to the equivalent element of its superset.