pub struct Composed<C: Component> { /* private fields */ }Implementations§
Trait Implementations§
Source§impl<C: Component> Widget for Composed<C>
impl<C: Component> Widget for Composed<C>
Source§fn render(
&mut self,
scene: &mut dyn Scene,
theme: &mut dyn Theme,
layout_node: &LayoutNode,
info: &AppInfo,
context: AppContext,
)
fn render( &mut self, scene: &mut dyn Scene, theme: &mut dyn Theme, layout_node: &LayoutNode, info: &AppInfo, context: AppContext, )
Render the widget to the canvas.
Source§fn layout_style(&self) -> StyleNode
fn layout_style(&self) -> StyleNode
Return the layout style node for layout computation.
Source§fn update(
&mut self,
layout: &LayoutNode,
context: AppContext,
info: &AppInfo,
) -> Update
fn update( &mut self, layout: &LayoutNode, context: AppContext, info: &AppInfo, ) -> Update
Update the widget state with given info and layout. Returns if the app should be updated.
Source§impl<C: Component + WidgetChildExt> WidgetChildExt for Composed<C>
impl<C: Component + WidgetChildExt> WidgetChildExt for Composed<C>
Source§impl<C: Component + WidgetChildrenExt> WidgetChildrenExt for Composed<C>
impl<C: Component + WidgetChildrenExt> WidgetChildrenExt for Composed<C>
Source§fn set_children(&mut self, children: Vec<BoxedWidget>)
fn set_children(&mut self, children: Vec<BoxedWidget>)
Sets the child widgets of the widget.
Source§fn with_children(self, children: Vec<BoxedWidget>) -> Selfwhere
Self: Sized,
fn with_children(self, children: Vec<BoxedWidget>) -> Selfwhere
Self: Sized,
Sets the child widgets of the widget and returns self.
Source§fn with_child(self, child: impl Widget + 'static) -> Selfwhere
Self: Sized,
fn with_child(self, child: impl Widget + 'static) -> Selfwhere
Self: Sized,
Adds a child widget to the widget and returns self.
Source§impl<C: Component + WidgetLayoutExt> WidgetLayoutExt for Composed<C>
impl<C: Component + WidgetLayoutExt> WidgetLayoutExt for Composed<C>
Source§fn set_layout_style(
&mut self,
layout_style: impl Into<MaybeSignal<LayoutStyle>>,
)
fn set_layout_style( &mut self, layout_style: impl Into<MaybeSignal<LayoutStyle>>, )
Sets the layout style of the widget.
Source§fn with_layout_style(
self,
layout_style: impl Into<MaybeSignal<LayoutStyle>>,
) -> Selfwhere
Self: Sized,
fn with_layout_style(
self,
layout_style: impl Into<MaybeSignal<LayoutStyle>>,
) -> Selfwhere
Self: Sized,
Sets the layout style of the widget and returns self.
Auto Trait Implementations§
impl<C> Freeze for Composed<C>where
C: Freeze,
impl<C> !RefUnwindSafe for Composed<C>
impl<C> !Send for Composed<C>
impl<C> !Sync for Composed<C>
impl<C> Unpin for Composed<C>where
C: Unpin,
impl<C> !UnwindSafe for Composed<C>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.