pub struct MayaSelectCommand {
pub no_expand: bool,
pub targets: Vec<MayaRawShellItem>,
pub flags: Vec<MayaNormalizedFlag>,
pub span: TextRange,
}Fields§
§no_expand: bool§targets: Vec<MayaRawShellItem>§flags: Vec<MayaNormalizedFlag>§span: TextRangeTrait Implementations§
Source§impl Clone for MayaSelectCommand
impl Clone for MayaSelectCommand
Source§fn clone(&self) -> MayaSelectCommand
fn clone(&self) -> MayaSelectCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MayaSelectCommand
impl Debug for MayaSelectCommand
Source§impl PartialEq for MayaSelectCommand
impl PartialEq for MayaSelectCommand
impl Eq for MayaSelectCommand
impl StructuralPartialEq for MayaSelectCommand
Auto Trait Implementations§
impl Freeze for MayaSelectCommand
impl RefUnwindSafe for MayaSelectCommand
impl Send for MayaSelectCommand
impl Sync for MayaSelectCommand
impl Unpin for MayaSelectCommand
impl UnsafeUnpin for MayaSelectCommand
impl UnwindSafe for MayaSelectCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more