pub struct MayaLightTopLevelCommand {
pub head: String,
pub captured: bool,
pub prefix_items: Vec<MayaRawShellItem>,
pub opaque_tail: Option<TextRange>,
pub specialized: Option<MayaLightSpecializedCommand>,
pub span: TextRange,
}Fields§
§head: String§captured: bool§prefix_items: Vec<MayaRawShellItem>§opaque_tail: Option<TextRange>§specialized: Option<MayaLightSpecializedCommand>§span: TextRangeTrait Implementations§
Source§impl Clone for MayaLightTopLevelCommand
impl Clone for MayaLightTopLevelCommand
Source§fn clone(&self) -> MayaLightTopLevelCommand
fn clone(&self) -> MayaLightTopLevelCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MayaLightTopLevelCommand
impl Debug for MayaLightTopLevelCommand
Source§impl PartialEq for MayaLightTopLevelCommand
impl PartialEq for MayaLightTopLevelCommand
impl Eq for MayaLightTopLevelCommand
impl StructuralPartialEq for MayaLightTopLevelCommand
Auto Trait Implementations§
impl Freeze for MayaLightTopLevelCommand
impl RefUnwindSafe for MayaLightTopLevelCommand
impl Send for MayaLightTopLevelCommand
impl Sync for MayaLightTopLevelCommand
impl Unpin for MayaLightTopLevelCommand
impl UnsafeUnpin for MayaLightTopLevelCommand
impl UnwindSafe for MayaLightTopLevelCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more