pub struct MayaLightRenameCommand {
pub uuid: Option<MayaRawShellItem>,
pub source: Option<MayaRawShellItem>,
pub target: Option<MayaRawShellItem>,
pub flags: Vec<MayaLightFlag>,
pub opaque_tail: Option<TextRange>,
pub span: TextRange,
}Fields§
§uuid: Option<MayaRawShellItem>§source: Option<MayaRawShellItem>§target: Option<MayaRawShellItem>§flags: Vec<MayaLightFlag>§opaque_tail: Option<TextRange>§span: TextRangeTrait Implementations§
Source§impl Clone for MayaLightRenameCommand
impl Clone for MayaLightRenameCommand
Source§fn clone(&self) -> MayaLightRenameCommand
fn clone(&self) -> MayaLightRenameCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MayaLightRenameCommand
impl Debug for MayaLightRenameCommand
Source§impl PartialEq for MayaLightRenameCommand
impl PartialEq for MayaLightRenameCommand
impl Eq for MayaLightRenameCommand
impl StructuralPartialEq for MayaLightRenameCommand
Auto Trait Implementations§
impl Freeze for MayaLightRenameCommand
impl RefUnwindSafe for MayaLightRenameCommand
impl Send for MayaLightRenameCommand
impl Sync for MayaLightRenameCommand
impl Unpin for MayaLightRenameCommand
impl UnsafeUnpin for MayaLightRenameCommand
impl UnwindSafe for MayaLightRenameCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more