pub struct MayaLightCreateNodeCommand {
pub node_type: Option<MayaRawShellItem>,
pub name: Option<MayaRawShellItem>,
pub parent: Option<MayaRawShellItem>,
pub shared: bool,
pub flags: Vec<MayaLightFlag>,
pub opaque_tail: Option<TextRange>,
pub span: TextRange,
}Fields§
§node_type: Option<MayaRawShellItem>§name: Option<MayaRawShellItem>§parent: Option<MayaRawShellItem>§flags: Vec<MayaLightFlag>§opaque_tail: Option<TextRange>§span: TextRangeTrait Implementations§
Source§impl Clone for MayaLightCreateNodeCommand
impl Clone for MayaLightCreateNodeCommand
Source§fn clone(&self) -> MayaLightCreateNodeCommand
fn clone(&self) -> MayaLightCreateNodeCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MayaLightCreateNodeCommand
impl Debug for MayaLightCreateNodeCommand
impl Eq for MayaLightCreateNodeCommand
impl StructuralPartialEq for MayaLightCreateNodeCommand
Auto Trait Implementations§
impl Freeze for MayaLightCreateNodeCommand
impl RefUnwindSafe for MayaLightCreateNodeCommand
impl Send for MayaLightCreateNodeCommand
impl Sync for MayaLightCreateNodeCommand
impl Unpin for MayaLightCreateNodeCommand
impl UnsafeUnpin for MayaLightCreateNodeCommand
impl UnwindSafe for MayaLightCreateNodeCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more