pub struct MayaLightCurrentUnitCommand {
pub linear: Option<MayaRawShellItem>,
pub angle: Option<MayaRawShellItem>,
pub time: Option<MayaRawShellItem>,
pub flags: Vec<MayaLightFlag>,
pub opaque_tail: Option<TextRange>,
pub span: TextRange,
}Fields§
§linear: Option<MayaRawShellItem>§angle: Option<MayaRawShellItem>§time: Option<MayaRawShellItem>§flags: Vec<MayaLightFlag>§opaque_tail: Option<TextRange>§span: TextRangeTrait Implementations§
Source§impl Clone for MayaLightCurrentUnitCommand
impl Clone for MayaLightCurrentUnitCommand
Source§fn clone(&self) -> MayaLightCurrentUnitCommand
fn clone(&self) -> MayaLightCurrentUnitCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MayaLightCurrentUnitCommand
impl Debug for MayaLightCurrentUnitCommand
impl Eq for MayaLightCurrentUnitCommand
impl StructuralPartialEq for MayaLightCurrentUnitCommand
Auto Trait Implementations§
impl Freeze for MayaLightCurrentUnitCommand
impl RefUnwindSafe for MayaLightCurrentUnitCommand
impl Send for MayaLightCurrentUnitCommand
impl Sync for MayaLightCurrentUnitCommand
impl Unpin for MayaLightCurrentUnitCommand
impl UnsafeUnpin for MayaLightCurrentUnitCommand
impl UnwindSafe for MayaLightCurrentUnitCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more