pub struct Input<M: Display> { /* private fields */ }Expand description
Input struct
Examples
use may_clack::{input, cancel};
let answer = input("message")
.initial_value("initial_value")
.validate(|x| x.parse::<u32>().err().map(|_| "invalid u32"))
.cancel(do_cancel)
.interact();
println!("answer {:?}", answer);
fn do_cancel() {
cancel!("operation cancelled");
std::process::exit(1);
}Implementations§
source§impl<M: Display> Input<M>
impl<M: Display> Input<M>
sourcepub fn placeholder<S: Into<String>>(&mut self, placeholder: S) -> &mut Self
pub fn placeholder<S: Into<String>>(&mut self, placeholder: S) -> &mut Self
Specify a placeholder.
Examples
use may_clack::input;
let answer = input("message").placeholder("placeholder").required();
println!("answer {:?}", answer);Examples found in repository?
examples/full.rs (line 14)
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fn main() -> Result<(), ClackError> {
println!();
intro!(" full ".reversed());
info!("visit the documentation at https://docs.rs/may-clack");
let do_input = input("input")
.placeholder("placeholder")
.cancel(do_cancel)
.required()?;
let do_multi_input = multi_input("multi input")
.max(4)
.cancel(do_cancel)
.interact()?;
let do_confirm = confirm("confirm")
.prompts("true", "false")
.cancel(do_cancel)
.interact()?;
let do_multi_select = multi_select("multi select")
.option("opt1", "option 1")
.option("opt2", "option 2")
.option_hint("opt3", "option 3", "hint")
.cancel(do_cancel)
.interact()?;
let do_select = select("select")
.option("val1", "value 1")
.option("val2", "value 2")
.option_hint("val 3", "value 3", "hint")
.cancel(do_cancel)
.interact()?;
outro!();
println!("input {:?}", do_input);
println!("confirm {:?}", do_confirm);
println!("multi_input {:?}", do_multi_input);
println!("multi_select {:?}", do_multi_select);
println!("select {:?}", do_select);
Ok(())
}sourcepub fn initial_value<S: Into<String>>(&mut self, initial_value: S) -> &mut Self
pub fn initial_value<S: Into<String>>(&mut self, initial_value: S) -> &mut Self
Specify the initial value.
Examples
use may_clack::input;
let answer = input("message").initial_value("initial_value").interact();
println!("answer {:?}", answer);sourcepub fn validate<F>(&mut self, validate: F) -> &mut Selfwhere
F: Fn(&str) -> Option<&'static str> + 'static,
pub fn validate<F>(&mut self, validate: F) -> &mut Selfwhere F: Fn(&str) -> Option<&'static str> + 'static,
Specify a validation function.
On a successful validation, return a None from the closure,
and on an unsuccessful validation return a Some<&'static str> with the error message.
Examples
use may_clack::input;
let answer = input("message")
.validate(|x| (!x.is_ascii()).then_some("only use ascii characters"))
.interact();
println!("answer {:?}", answer);Examples found in repository?
examples/validate.rs (line 9)
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fn main() -> Result<(), ClackError> {
println!();
intro!(" validate ".reversed());
let do_validate_input = input("validate single")
.validate(|x| (!x.is_ascii()).then_some("only use ascii characters"))
.cancel(do_cancel)
.required()?;
let do_validate_multi_input = multi_input("validate multi")
.validate(|x| x.parse::<u32>().err().map(|_| "invalid u32"))
.cancel(do_cancel)
.interact()?;
let do_parse_input = input("parse to u8").cancel(do_cancel).parse::<u8>()?;
let do_parse_multi = multi_input("parse multiple to u8")
.cancel(do_cancel)
.parse::<u8>()?;
outro!();
println!("single {:?}", do_validate_input);
println!("multi {:?}", do_validate_multi_input);
println!("parse single {:?}", do_parse_input);
println!("parse multi {:?}", do_parse_multi);
Ok(())
}sourcepub fn cancel<F>(&mut self, cancel: F) -> &mut Selfwhere
F: Fn() + 'static,
pub fn cancel<F>(&mut self, cancel: F) -> &mut Selfwhere F: Fn() + 'static,
Specify function to call on cancel.
Examples
use may_clack::{input, cancel};
let answer = input("message").cancel(do_cancel).interact();
println!("answer {:?}", answer);
fn do_cancel() {
cancel!("operation cancelled");
panic!("operation cancelled");
}Examples found in repository?
examples/validate.rs (line 10)
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fn main() -> Result<(), ClackError> {
println!();
intro!(" validate ".reversed());
let do_validate_input = input("validate single")
.validate(|x| (!x.is_ascii()).then_some("only use ascii characters"))
.cancel(do_cancel)
.required()?;
let do_validate_multi_input = multi_input("validate multi")
.validate(|x| x.parse::<u32>().err().map(|_| "invalid u32"))
.cancel(do_cancel)
.interact()?;
let do_parse_input = input("parse to u8").cancel(do_cancel).parse::<u8>()?;
let do_parse_multi = multi_input("parse multiple to u8")
.cancel(do_cancel)
.parse::<u8>()?;
outro!();
println!("single {:?}", do_validate_input);
println!("multi {:?}", do_validate_multi_input);
println!("parse single {:?}", do_parse_input);
println!("parse multi {:?}", do_parse_multi);
Ok(())
}More examples
examples/full.rs (line 15)
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fn main() -> Result<(), ClackError> {
println!();
intro!(" full ".reversed());
info!("visit the documentation at https://docs.rs/may-clack");
let do_input = input("input")
.placeholder("placeholder")
.cancel(do_cancel)
.required()?;
let do_multi_input = multi_input("multi input")
.max(4)
.cancel(do_cancel)
.interact()?;
let do_confirm = confirm("confirm")
.prompts("true", "false")
.cancel(do_cancel)
.interact()?;
let do_multi_select = multi_select("multi select")
.option("opt1", "option 1")
.option("opt2", "option 2")
.option_hint("opt3", "option 3", "hint")
.cancel(do_cancel)
.interact()?;
let do_select = select("select")
.option("val1", "value 1")
.option("val2", "value 2")
.option_hint("val 3", "value 3", "hint")
.cancel(do_cancel)
.interact()?;
outro!();
println!("input {:?}", do_input);
println!("confirm {:?}", do_confirm);
println!("multi_input {:?}", do_multi_input);
println!("multi_select {:?}", do_multi_select);
println!("select {:?}", do_select);
Ok(())
}sourcepub fn parse<T: FromStr + Display>(&self) -> Result<T, ClackError>where
T::Err: Display,
pub fn parse<T: FromStr + Display>(&self) -> Result<T, ClackError>where T::Err: Display,
Like Input::required(), but parses the value before returning.
Useful for getting number inputs.
Examples
use may_clack::input;
let answer: i32 = input("message").parse::<i32>()?;
println!("answer {:?}", answer);Examples found in repository?
examples/validate.rs (line 16)
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fn main() -> Result<(), ClackError> {
println!();
intro!(" validate ".reversed());
let do_validate_input = input("validate single")
.validate(|x| (!x.is_ascii()).then_some("only use ascii characters"))
.cancel(do_cancel)
.required()?;
let do_validate_multi_input = multi_input("validate multi")
.validate(|x| x.parse::<u32>().err().map(|_| "invalid u32"))
.cancel(do_cancel)
.interact()?;
let do_parse_input = input("parse to u8").cancel(do_cancel).parse::<u8>()?;
let do_parse_multi = multi_input("parse multiple to u8")
.cancel(do_cancel)
.parse::<u8>()?;
outro!();
println!("single {:?}", do_validate_input);
println!("multi {:?}", do_validate_multi_input);
println!("parse single {:?}", do_parse_input);
println!("parse multi {:?}", do_parse_multi);
Ok(())
}sourcepub fn required(&self) -> Result<String, ClackError>
pub fn required(&self) -> Result<String, ClackError>
Like Input::interact(), but does not return an empty line.
Examples
use may_clack::input;
let answer = input("message").required();
println!("answer {:?}", answer);Examples found in repository?
examples/validate.rs (line 11)
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fn main() -> Result<(), ClackError> {
println!();
intro!(" validate ".reversed());
let do_validate_input = input("validate single")
.validate(|x| (!x.is_ascii()).then_some("only use ascii characters"))
.cancel(do_cancel)
.required()?;
let do_validate_multi_input = multi_input("validate multi")
.validate(|x| x.parse::<u32>().err().map(|_| "invalid u32"))
.cancel(do_cancel)
.interact()?;
let do_parse_input = input("parse to u8").cancel(do_cancel).parse::<u8>()?;
let do_parse_multi = multi_input("parse multiple to u8")
.cancel(do_cancel)
.parse::<u8>()?;
outro!();
println!("single {:?}", do_validate_input);
println!("multi {:?}", do_validate_multi_input);
println!("parse single {:?}", do_parse_input);
println!("parse multi {:?}", do_parse_multi);
Ok(())
}More examples
examples/full.rs (line 16)
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fn main() -> Result<(), ClackError> {
println!();
intro!(" full ".reversed());
info!("visit the documentation at https://docs.rs/may-clack");
let do_input = input("input")
.placeholder("placeholder")
.cancel(do_cancel)
.required()?;
let do_multi_input = multi_input("multi input")
.max(4)
.cancel(do_cancel)
.interact()?;
let do_confirm = confirm("confirm")
.prompts("true", "false")
.cancel(do_cancel)
.interact()?;
let do_multi_select = multi_select("multi select")
.option("opt1", "option 1")
.option("opt2", "option 2")
.option_hint("opt3", "option 3", "hint")
.cancel(do_cancel)
.interact()?;
let do_select = select("select")
.option("val1", "value 1")
.option("val2", "value 2")
.option_hint("val 3", "value 3", "hint")
.cancel(do_cancel)
.interact()?;
outro!();
println!("input {:?}", do_input);
println!("confirm {:?}", do_confirm);
println!("multi_input {:?}", do_multi_input);
println!("multi_select {:?}", do_multi_select);
println!("select {:?}", do_select);
Ok(())
}sourcepub fn interact(&self) -> Result<Option<String>, ClackError>
pub fn interact(&self) -> Result<Option<String>, ClackError>
Waits for the user to submit a line of text.
Returns None on an empty line and Some::<String> otherwise.
Examples
use may_clack::{input, cancel};
let answer = input("message")
.initial_value("initial_value")
.validate(|x| x.parse::<u32>().err().map(|_| "invalid u32"))
.cancel(do_cancel)
.interact();
println!("answer {:?}", answer);
fn do_cancel() {
cancel!("operation cancelled");
std::process::exit(1);
}Auto Trait Implementations§
impl<M> !RefUnwindSafe for Input<M>
impl<M> !Send for Input<M>
impl<M> !Sync for Input<M>
impl<M> Unpin for Input<M>where M: Unpin,
impl<M> !UnwindSafe for Input<M>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where C: Color,
Set the foreground color generically Read more
source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where C: Color,
Set the background color generically. Read more
source§fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
source§fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
source§fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
source§fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
source§fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
source§fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
source§fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
source§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
source§fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
source§fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
source§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
source§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
source§fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
source§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
source§fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
source§fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
source§fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
source§fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
source§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
source§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
source§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
source§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
source§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
source§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
source§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
source§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
source§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
source§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
source§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
source§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
source§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
source§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
source§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
source§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
source§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
source§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
source§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
source§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
source§fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
source§fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>
Make the text dim
source§fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
source§fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
source§fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
source§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
source§fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
source§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moresource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moresource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.