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AgentContext

Struct AgentContext 

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pub struct AgentContext { /* private fields */ }
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Agent context information.

Manages all context-related information that influences agent behavior. This includes project overview, memory, skills, and system prompts.

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impl AgentContext

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pub fn new(profile: PromptProfile) -> Self

Create a new context with given profile.

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pub fn with_context( profile: PromptProfile, skills: Vec<Skill>, project_overview: Option<String>, memory_summary: Option<String>, project_path: Option<PathBuf>, ) -> Self

Create a new context with skills and overview.

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pub fn skills(&self) -> &[Skill]

Get reference to skills.

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pub fn set_skills(&mut self, skills: Vec<Skill>)

Set skills (rebuilds system prompt).

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pub fn project_overview(&self) -> Option<&str>

Get project overview.

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pub fn set_project_overview(&mut self, overview: Option<String>)

Set project overview (rebuilds system prompt).

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pub fn memory_summary(&self) -> Option<&str>

Get memory summary.

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pub fn update_memory(&mut self, summary: Option<String>)

Update memory summary (rebuilds system prompt).

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pub fn project_path(&self) -> Option<&PathBuf>

Get project path.

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pub fn set_project_path(&mut self, path: Option<PathBuf>)

Set project path (may trigger CodeGraph injection).

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pub fn system_prompt(&self) -> &str

Get system prompt.

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pub fn profile(&self) -> &PromptProfile

Get prompt profile.

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pub fn set_system_prompt(&mut self, prompt: String)

Set system prompt directly (for workflows with project_path).

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pub fn rebuild_system_prompt_with_workflows( &mut self, project_path: Option<PathBuf>, )

Rebuild system prompt with workflows (includes project_path for CodeGraph).

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pub fn clear(&mut self)

Clear all context (reset to initial state).

Trait Implementations§

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impl Default for AgentContext

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fn default() -> Self

Returns the “default value” for a type. Read more

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