Struct OAuth

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pub struct OAuth { /* private fields */ }
Expand description

A high-level authentication API to interact with an OAuth 2.0 authorization server.

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impl OAuth

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pub async fn enable_cross_process_refresh_lock( &self, lock_value: String, ) -> Result<(), OAuthError>

Available on crate feature e2e-encryption only.

Enable a cross-process store lock on the state store, to coordinate refreshes across different processes.

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pub fn login_with_qr_code<'a>( &'a self, data: &'a QrCodeData, registration_data: Option<&'a ClientRegistrationData>, ) -> LoginWithQrCode<'a>

Available on crate feature e2e-encryption only.

Log in using a QR code.

This method allows you to log in with a QR code, the existing device needs to display the QR code which this device can scan and call this method to log in.

A successful login using this method will automatically mark the device as verified and transfer all end-to-end encryption related secrets, like the private cross-signing keys and the backup key from the existing device to the new device.

§Arguments
§Example
use anyhow::bail;
use futures_util::StreamExt;
use matrix_sdk::{
    authentication::oauth::{
        registration::ClientMetadata,
        qrcode::{LoginProgress, QrCodeData, QrCodeModeData},
    },
    ruma::serde::Raw,
    Client,
};
// You'll need to use a different library to scan and extract the raw bytes from the QR
// code.
let qr_code_data = QrCodeData::from_bytes(bytes)?;

// Fetch the homeserver out of the parsed QR code data.
let QrCodeModeData::Reciprocate{ server_name } = qr_code_data.mode_data else {
    bail!("The QR code is invalid, we did not receive a homeserver in the QR code.");
};

// Build the client as usual.
let client = Client::builder()
    .server_name_or_homeserver_url(server_name)
    .handle_refresh_tokens()
    .build()
    .await?;

let oauth = client.oauth();
let client_metadata: Raw<ClientMetadata> = client_metadata();
let registration_data = client_metadata.into();

// Subscribing to the progress is necessary since we need to input the check
// code on the existing device.
let login = oauth.login_with_qr_code(&qr_code_data, Some(&registration_data));
let mut progress = login.subscribe_to_progress();

// Create a task which will show us the progress and tell us the check
// code to input in the existing device.
let task = tokio::spawn(async move {
    while let Some(state) = progress.next().await {
        match state {
            LoginProgress::Starting => (),
            LoginProgress::EstablishingSecureChannel { check_code } => {
                let code = check_code.to_digit();
                println!("Please enter the following code into the other device {code:02}");
            },
            LoginProgress::WaitingForToken { user_code } => {
                println!("Please use your other device to confirm the log in {user_code}")
            },
            LoginProgress::Done => break,
        }
    }
});

// Now run the future to complete the login.
login.await?;
task.abort();

println!("Successfully logged in: {:?} {:?}", client.user_id(), client.device_id());
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pub async fn account_management_actions_supported( &self, ) -> Result<BTreeSet<AccountManagementAction>, OAuthError>

The account management actions supported by the authorization server’s account management URL.

Returns an error if the request to get the server metadata fails.

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pub async fn fetch_account_management_url( &self, ) -> Result<Option<AccountManagementUrlBuilder>, OAuthError>

Get the account management URL where the user can manage their identity-related settings.

This will always request the latest server metadata to get the account management URL.

To avoid making a request each time, you can use OAuth::account_management_url().

Returns an AccountManagementUrlBuilder if the URL was found. An optional action to perform can be added with .action(), and the final URL is obtained with .build().

Returns Ok(None) if the URL was not found.

Returns an error if the request to get the server metadata fails or the URL could not be parsed.

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pub async fn account_management_url( &self, ) -> Result<Option<AccountManagementUrlBuilder>, OAuthError>

Get the account management URL where the user can manage their identity-related settings.

This method will cache the URL for a while, if the cache is not populated it will request the server metadata, like a call to OAuth::fetch_account_management_url(), and cache the resulting URL before returning it.

Returns an AccountManagementUrlBuilder if the URL was found. An optional action to perform can be added with .action(), and the final URL is obtained with .build().

Returns Ok(None) if the URL was not found.

Returns an error if the request to get the server metadata fails or the URL could not be parsed.

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pub async fn server_metadata( &self, ) -> Result<AuthorizationServerMetadata, OAuthDiscoveryError>

Fetch the OAuth 2.0 authorization server metadata of the homeserver.

Returns an error if a problem occurred when fetching or validating the metadata.

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pub fn client_id(&self) -> Option<&ClientId>

The OAuth 2.0 unique identifier of this client obtained after registration.

Returns None if the client was not registered or if the registration was not restored with OAuth::restore_registered_client() or OAuth::restore_session().

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pub fn user_session(&self) -> Option<UserSession>

The OAuth 2.0 user session of this client.

Returns None if the client was not logged in.

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pub fn full_session(&self) -> Option<OAuthSession>

The full OAuth 2.0 session of this client.

Returns None if the client was not logged in with the OAuth 2.0 API.

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pub async fn register_client( &self, client_metadata: &Raw<ClientMetadata>, ) -> Result<ClientRegistrationResponse, OAuthError>

Register a client with the OAuth 2.0 server.

This should be called before any authorization request with an authorization server that supports dynamic client registration. If the client registered with the server manually, it should use OAuth::restore_registered_client().

Note that this method only supports public clients, i.e. clients without a secret.

§Arguments
  • client_metadata - The serialized client metadata to register.
§Panic

Panics if the authentication data was already set.

§Example
use matrix_sdk::{Client, ServerName};
let server_name = ServerName::parse("myhomeserver.org")?;
let client = Client::builder().server_name(&server_name).build().await?;
let oauth = client.oauth();

if let Err(error) = oauth.server_metadata().await {
    if error.is_not_supported() {
        println!("OAuth 2.0 is not supported");
    }

    return Err(error.into());
}

let response = oauth
    .register_client(&client_metadata)
    .await?;

println!(
    "Registered with client_id: {}",
    response.client_id.as_str()
);

// The API only supports clients without secrets.
let client_id = response.client_id;

persist_client_registration(client.homeserver(), &client_id);
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pub fn restore_registered_client(&self, client_id: ClientId)

Set the data of a client that is registered with an OAuth 2.0 authorization server.

This should be called when logging in with a server that is already known by the client.

Note that this method only supports public clients, i.e. clients with no credentials.

§Arguments
  • client_id - The unique identifier to authenticate the client with the server, obtained after registration.
§Panic

Panics if authentication data was already set.

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pub async fn restore_session( &self, session: OAuthSession, room_load_settings: RoomLoadSettings, ) -> Result<()>

Restore a previously logged in session.

This can be used to restore the client to a logged in state, including loading the sync state and the encryption keys from the store, if one was set up.

§Arguments
  • session - The session to restore.
  • room_load_settings — Specify how many rooms must be restored; use ::default() if you don’t know which value to pick.
§Panic

Panics if authentication data was already set.

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pub fn login( &self, redirect_uri: Url, device_id: Option<OwnedDeviceId>, registration_data: Option<ClientRegistrationData>, ) -> OAuthAuthCodeUrlBuilder

Log in via OAuth 2.0 with the Authorization Code flow.

This method requires to open a URL in the end-user’s browser where they will be able to log into their account in the server’s web UI and grant access to their Matrix account.

The OAuthAuthCodeUrlBuilder that is returned allows to customize a few settings before calling .build() to obtain the URL to open in the browser of the end-user.

OAuth::finish_login() must be called once the user has been redirected to the redirect_uri. OAuth::abort_login() should be called instead if the authorization should be aborted before completion.

§Arguments
  • redirect_uri - The URI where the end user will be redirected after authorizing the login. It must be one of the redirect URIs sent in the client metadata during registration.

  • device_id - The unique ID that will be associated with the session. If not set, a random one will be generated. It can be an existing device ID from a previous login call. Note that this should be done only if the client also holds the corresponding encryption keys.

  • registration_data - The data to restore or register the client with the server. If this is not provided, an error will occur unless OAuth::register_client() or OAuth::restore_registered_client() was called previously.

§Example
use matrix_sdk::{
    authentication::oauth::registration::ClientMetadata,
    ruma::serde::Raw,
};
use url::Url;
let oauth = client.oauth();
let client_metadata: Raw<ClientMetadata> = client_metadata();
let registration_data = client_metadata.into();

let auth_data = oauth.login(redirect_uri, None, Some(registration_data))
                     .build()
                     .await?;

// Open auth_data.url and wait for response at the redirect URI.
let redirected_to_uri: Url = open_uri_and_wait_for_redirect(auth_data.url).await;

oauth.finish_login(redirected_to_uri.into()).await?;

// The session tokens can be persisted from the
// `OAuth::full_session()` method.

// You can now make requests to the Matrix API.
let _me = client.whoami().await?;
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pub async fn finish_login(&self, url_or_query: UrlOrQuery) -> Result<()>

Finish the login process.

This method should be called after the URL returned by OAuthAuthCodeUrlBuilder::build() has been presented and the user has been redirected to the redirect URI after completing the authorization.

If the authorization needs to be cancelled before its completion, OAuth::abort_login() should be used instead to clean up the local data.

§Arguments
  • url_or_query - The URI where the user was redirected, or just its query part.

Returns an error if the authorization failed, if a request fails, or if the client was already logged in with a different session.

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pub async fn abort_login(&self, state: &CsrfToken)

Abort the login process.

This method should be called if a login should be aborted before it is completed.

If the login has been completed, OAuth::finish_login() should be used instead.

§Arguments
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pub async fn refresh_access_token(&self) -> Result<(), RefreshTokenError>

Refresh the access token.

This should be called when the access token has expired. It should not be needed to call this manually if the Client was constructed with ClientBuilder::handle_refresh_tokens().

This method is protected behind a lock, so calling this method several times at once will only call the endpoint once and all subsequent calls will wait for the result of the first call.

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pub async fn logout(&self) -> Result<(), OAuthError>

Log out from the currently authenticated session.

Trait Implementations§

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impl Clone for OAuth

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fn clone(&self) -> OAuth

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for OAuth

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for OAuth

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impl !RefUnwindSafe for OAuth

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impl Send for OAuth

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impl Sync for OAuth

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impl Unpin for OAuth

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impl !UnwindSafe for OAuth

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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