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AnimOptions

Struct AnimOptions 

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pub struct AnimOptions {
    pub repeat_count: u16,
    pub reverse: bool,
    pub start_delay: Duration,
    pub play_backward: bool,
}
Expand description

Animation playback options.

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§repeat_count: u16

Number of times to repeat the animation (0 = infinite).

§reverse: bool

Whether to reverse the animation on each repeat.

§start_delay: Duration

Delay before starting the animation.

§play_backward: bool

Whether to play the animation in reverse initially.

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impl AnimOptions

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pub const fn new() -> Self

Creates new animation options with default values.

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pub const fn with_repeat(self, count: u16) -> Self

Sets the repeat count (0 = infinite).

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pub const fn with_reverse(self, reverse: bool) -> Self

Enables reverse playback on repeat.

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pub const fn with_start_delay(self, delay: Duration) -> Self

Sets the start delay.

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pub const fn with_play_backward(self, backward: bool) -> Self

Sets whether to play backward initially.

Trait Implementations§

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impl Clone for AnimOptions

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fn clone(&self) -> AnimOptions

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimOptions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AnimOptions

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for AnimOptions

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fn eq(&self, other: &AnimOptions) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AnimOptions

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impl Eq for AnimOptions

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impl StructuralPartialEq for AnimOptions

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: Cast<Dst>,

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where T: CheckedCast<Dst>,

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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