Struct Vector2f

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#[repr(C)]
pub struct Vector2f { pub x: f32, pub y: f32, }
Expand description

Mathematical vector on the 2D (x, y) plane.

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§x: f32

Horizontal component.

§y: f32

Vertical component.

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impl Vector2f

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pub const ZERO: Vector2f

Zero vector, addition identity value.

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pub const ONE: Vector2f

One vector, multiplication identity value.

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pub const UP: Vector2f

Up vector in the top-left coordinate system common to 2D drawing systems.

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pub const RIGHT: Vector2f

Right vector in the top-left coordinate system common to 2D drawing systems.

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pub const DOWN: Vector2f

Down vector in the top-left coordinate system common to 2D drawing systems.

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pub const LEFT: Vector2f

Left vector in the top-left coordinate system common to 2D drawing systems.

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pub fn new(x: f32, y: f32) -> Self

Construct a vector from the components.

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pub fn to_i32(self) -> Vector2i

Converts the vector to unsigned integer values. Truncates integers, if you want your components to be rounded you must do this manually first.

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pub fn as_size(self) -> Sizef

Converts this vector to a size value with the x representing width and the y representing height.

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pub fn rounded(self) -> Vector2f

Rounds the components of the vector to the nearest integer. Rounds half-way values away from 0.

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pub fn dot(self, rhs: Vector2f) -> f32

Dot product of two vectors.

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pub fn len_squared(self) -> f32

The squared length of the vector

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pub fn len(self) -> f32

The length of the vector. This requires performing a square root, so the squared length should be preferred where possible.

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pub fn abs(self) -> Self

Absolute value of the vector components.

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pub fn is_approx_eq(self, other: impl Into<Vector2f>, epsilon: f32) -> bool

Tests if two vectors are approximately equal to each other within a given epsilon. The epsilon is applied component-wise. If you would like to check that two vectors are within a specified distance of each other, you should subtract one from the other and check the length of the resulting distance vector between them.

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impl<V> Add<V> for Vector2f
where V: Into<Vector2f>,

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type Output = Vector2f

The resulting type after applying the + operator.
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fn add(self, rhs: V) -> Vector2f

Performs the + operation. Read more
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impl Add<Vector2f> for Rectf

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type Output = Rectf

The resulting type after applying the + operator.
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fn add(self, rhs: Vector2f) -> Rectf

Performs the + operation. Read more
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impl Clone for Vector2f

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fn clone(&self) -> Vector2f

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vector2f

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Vector2f

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fn default() -> Vector2f

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Vector2f

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Div<Vector2f> for f32

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type Output = Vector2f

The resulting type after applying the / operator.
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fn div(self, rhs: Vector2f) -> Vector2f

Performs the / operation. Read more
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impl Div<f32> for Vector2f

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type Output = Vector2f

The resulting type after applying the / operator.
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fn div(self, rhs: f32) -> Vector2f

Performs the / operation. Read more
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impl From<[f32; 2]> for Vector2f

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fn from(v: [f32; 2]) -> Vector2f

Converts to this type from the input type.
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impl From<D2D_VECTOR_2F> for Vector2f

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fn from(vec: D2D_VECTOR_2F) -> Vector2f

Converts to this type from the input type.
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impl From<Vector2<f32>> for Vector2f

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fn from(p: Vector2<f32>) -> Vector2f

Converts to this type from the input type.
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impl From<Vector2f> for [f32; 2]

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fn from(v: Vector2f) -> [f32; 2]

Converts to this type from the input type.
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impl From<Vector2f> for D2D_VECTOR_2F

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fn from(vec: Vector2f) -> D2D_VECTOR_2F

Converts to this type from the input type.
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impl From<Vector2f> for Thicknessf

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fn from(vec: Vector2f) -> Thicknessf

Converts to this type from the input type.
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impl From<Vector2f> for Vector2<f32>

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fn from(p: Vector2f) -> Vector2<f32>

Converts to this type from the input type.
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impl From<f32> for Vector2f

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fn from(s: f32) -> Vector2f

Converts to this type from the input type.
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impl Mul<Matrix3x2f> for Vector2f

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type Output = Vector2f

The resulting type after applying the * operator.
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fn mul(self, m: Matrix3x2f) -> Vector2f

Performs the * operation. Read more
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impl Mul<Vector2f> for f32

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type Output = Vector2f

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector2f) -> Vector2f

Performs the * operation. Read more
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impl Mul<f32> for Vector2f

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type Output = Vector2f

The resulting type after applying the * operator.
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fn mul(self, rhs: f32) -> Vector2f

Performs the * operation. Read more
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impl Neg for Vector2f

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type Output = Vector2f

The resulting type after applying the - operator.
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fn neg(self) -> Vector2f

Performs the unary - operation. Read more
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impl PartialEq for Vector2f

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fn eq(&self, other: &Vector2f) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Vector2f

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<V> Sub<V> for Vector2f
where V: Into<Vector2f>,

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type Output = Vector2f

The resulting type after applying the - operator.
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fn sub(self, rhs: V) -> Vector2f

Performs the - operation. Read more
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impl Sub<Vector2f> for Rectf

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type Output = Rectf

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector2f) -> Rectf

Performs the - operation. Read more
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impl Copy for Vector2f

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impl StructuralPartialEq for Vector2f

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,