pub struct IndeterminateState { /* private fields */ }Expand description
A clock-backed state for indeterminate canvas indicators.
Implementations§
Source§impl IndeterminateState
impl IndeterminateState
Sourcepub fn new(started_at: Instant) -> Self
pub fn new(started_at: Instant) -> Self
Creates a new indeterminate animation state.
Examples found in repository?
examples/showcase/app.rs (lines 235-237)
197 fn default() -> Self {
198 Self {
199 navigation: navigation::NavigationState::new(ShowcasePage::Inputs),
200 window_size: Size::new(1080.0, 980.0),
201 count: 0,
202 note: String::new(),
203 editor_content: material::widget::text_editor::Content::with_text(
204 "Material 3 multi-line text editor",
205 ),
206 select_choice: Some("Assist"),
207 combobox_options: material::widget::combobox::State::with_selection(
208 vec!["Assist", "Suggestion", "Filter"],
209 Some(&"Suggestion"),
210 ),
211 combobox_choice: Some("Suggestion"),
212 combobox_input: String::new(),
213 search_query: String::new(),
214 date_picker: material::widget::picker::DatePickerState::new(
215 material::widget::picker::Date::new(2026, 7, 4),
216 ),
217 date_range_picker: material::widget::picker::DateRangePickerState::new(
218 material::widget::picker::Date::new(2026, 7, 4),
219 material::widget::picker::Date::new(2026, 7, 10),
220 ),
221 time_picker: material::widget::picker::TimePickerState::new(14, 30, false),
222 progress: 42.0,
223 enabled: true,
224 radio_choice: Some(RadioChoice::Standard),
225 segment_choice: SegmentChoice::List,
226 segment_state: material::widget::segmented_button::State::new(
227 SegmentChoice::List.index(),
228 ),
229 primary_tab: TabChoice::Inputs,
230 primary_tab_state: material::widget::tabs::State::new(TabChoice::Inputs.index()),
231 secondary_tab: TabChoice::Controls,
232 secondary_tab_state: material::widget::tabs::State::new(TabChoice::Controls.index()),
233 log_viewer: material::widget::log_viewer::State::new(),
234 log_entries: sample_log_entries(),
235 progress_animation: material::widget::progress_bar::IndeterminateState::new(
236 Instant::now(),
237 ),
238 alert_dialog: material::widget::dialog::Transition::default(),
239 snackbar: material::widget::snackbar::Transition::default(),
240 theme_controller: theme_picker::ThemeController::default(),
241 }
242 }Sourcepub fn advance(&mut self, now: Instant)
pub fn advance(&mut self, now: Instant)
Advances the state to now.
Examples found in repository?
examples/showcase/app.rs (line 397)
259fn update(state: &mut Showcase, message: Message) -> Task<Message> {
260 match message {
261 #[cfg(any(target_arch = "wasm32", test))]
262 Message::CjkCoreFontFinished => load_cjk_regional_font(),
263 #[cfg(any(target_arch = "wasm32", test))]
264 Message::CjkRegionalFontFinished => Task::none(),
265 Message::Navigate(page) => {
266 state
267 .navigation
268 .select(page, Instant::now(), state.adaptive_navigation_layout());
269 Task::none()
270 }
271 Message::Increment => {
272 state.count += 1;
273 Task::none()
274 }
275 Message::Decrement => {
276 state.count -= 1;
277 Task::none()
278 }
279 Message::TextChanged(note) => {
280 state.note = note;
281 Task::none()
282 }
283 Message::EditorAction(action) => {
284 state.editor_content.perform(action);
285 Task::none()
286 }
287 Message::SelectChanged(choice) => {
288 state.select_choice = Some(choice);
289 Task::none()
290 }
291 Message::ComboboxSelected(choice) => {
292 state.combobox_choice = Some(choice);
293 state.combobox_input.clear();
294 state.combobox_options.set_selection(Some(&choice));
295 Task::none()
296 }
297 Message::ComboboxInputChanged(input) => {
298 state.combobox_options.set_input(input.clone());
299 state.combobox_input = input;
300 state.combobox_choice = None;
301 Task::none()
302 }
303 Message::SearchChanged(query) => {
304 state.search_query = query;
305 Task::none()
306 }
307 Message::DatePickerChanged(action) => state.date_picker.update_and_scroll(action),
308 Message::DateRangePickerChanged(action) => {
309 state.date_range_picker.update_and_scroll(action)
310 }
311 Message::TimePickerChanged(action) => {
312 state.time_picker.update(action);
313 Task::none()
314 }
315 Message::SliderChanged(progress) => {
316 state.progress = progress;
317 Task::none()
318 }
319 Message::EnabledChanged(enabled) => {
320 state.enabled = enabled;
321 Task::none()
322 }
323 Message::ChoiceSelected(choice) => {
324 state.radio_choice = Some(choice);
325 Task::none()
326 }
327 Message::SegmentSelected(choice) => {
328 state.segment_choice = choice;
329 state.segment_state.select(choice.index(), Instant::now());
330 Task::none()
331 }
332 Message::PrimaryTabSelected(choice) => {
333 state.primary_tab = choice;
334 state.primary_tab_state.select(
335 choice.index(),
336 Instant::now(),
337 material::widget::tabs::Variant::Primary,
338 );
339 Task::none()
340 }
341 Message::SecondaryTabSelected(choice) => {
342 state.secondary_tab = choice;
343 state.secondary_tab_state.select(
344 choice.index(),
345 Instant::now(),
346 material::widget::tabs::Variant::Secondary,
347 );
348 Task::none()
349 }
350 Message::LogViewer(action) => state.log_viewer.update(action, &state.log_entries),
351 Message::MenuPressed => {
352 state.navigation.toggle_menu_now();
353 Task::none()
354 }
355 Message::DialogOpened => {
356 state.alert_dialog.show(Instant::now());
357 Task::none()
358 }
359 Message::DialogDismissed => {
360 state.alert_dialog.dismiss(Instant::now());
361 Task::none()
362 }
363 Message::DialogConfirmed => {
364 state.alert_dialog.dismiss(Instant::now());
365 state.count += 1;
366 Task::none()
367 }
368 Message::ShowSnackbar => {
369 state.snackbar.show(Instant::now());
370 Task::none()
371 }
372 Message::SnackbarUndo => {
373 state.count -= 1;
374 state.snackbar.dismiss(Instant::now());
375 Task::none()
376 }
377 Message::WindowResized(size) => {
378 state.window_size = size;
379 Task::none()
380 }
381 Message::ThemeChanged(action) => {
382 state.theme_controller.update(
383 action,
384 state.window_size,
385 theme_picker::bottom_margin(state.adaptive_navigation_layout()),
386 Instant::now(),
387 );
388 Task::none()
389 }
390 Message::Frame(now) => {
391 let _ = state.theme_controller.advance(now);
392 let _ = state.navigation.advance(now);
393 let _ = state.segment_state.advance(now);
394 let _ = state.primary_tab_state.advance(now);
395 let _ = state.secondary_tab_state.advance(now);
396 let _ = state.log_viewer.advance(now);
397 state.progress_animation.advance(now);
398 let _ = state.alert_dialog.advance(now);
399 let _ = state.snackbar.advance(now);
400 let _ = state.date_picker.advance(now);
401 let _ = state.date_range_picker.advance(now);
402 let _ = state.time_picker.advance(now);
403 Task::none()
404 }
405 }
406}Sourcepub fn linear_phase(&self) -> f32
pub fn linear_phase(&self) -> f32
Returns the current phase for Material linear progress keyframes.
Examples found in repository?
examples/showcase/pages/feedback.rs (line 21)
17fn progress_indicators(state: &Showcase) -> material::Element<'_, Message> {
18 use material::widget::progress_bar::{self, LinearProgressMode, LoadingIndicatorMode};
19
20 let progress = state.progress / 100.0;
21 let linear_phase = state.progress_animation.linear_phase();
22 let loading_phase = state.progress_animation.loading_phase();
23
24 page::dense_stack([
25 page::labeled_value_row("Determinate", format!("{:.0}%", state.progress)).into(),
26 material::widget::slider::continuous(0.0..=100.0, state.progress, Message::SliderChanged)
27 .step(1.0)
28 .into(),
29 progress_bar::linear(LinearProgressMode::determinate(progress, linear_phase)).into(),
30 progress_bar::linear(LinearProgressMode::indeterminate(linear_phase)).into(),
31 page::indicator_row([
32 progress_bar::loading(LoadingIndicatorMode::indeterminate(loading_phase)).into(),
33 progress_bar::loading(LoadingIndicatorMode::contained_indeterminate(loading_phase))
34 .into(),
35 ])
36 .into(),
37 ])
38 .into()
39}Sourcepub fn color_phase(&self) -> f32
pub fn color_phase(&self) -> f32
Returns the slower phase used by the four-color linear progress cycle.
Sourcepub fn loading_phase(&self) -> f32
pub fn loading_phase(&self) -> f32
Returns the current phase for expressive loading indicator rotation.
Examples found in repository?
examples/showcase/pages/feedback.rs (line 22)
17fn progress_indicators(state: &Showcase) -> material::Element<'_, Message> {
18 use material::widget::progress_bar::{self, LinearProgressMode, LoadingIndicatorMode};
19
20 let progress = state.progress / 100.0;
21 let linear_phase = state.progress_animation.linear_phase();
22 let loading_phase = state.progress_animation.loading_phase();
23
24 page::dense_stack([
25 page::labeled_value_row("Determinate", format!("{:.0}%", state.progress)).into(),
26 material::widget::slider::continuous(0.0..=100.0, state.progress, Message::SliderChanged)
27 .step(1.0)
28 .into(),
29 progress_bar::linear(LinearProgressMode::determinate(progress, linear_phase)).into(),
30 progress_bar::linear(LinearProgressMode::indeterminate(linear_phase)).into(),
31 page::indicator_row([
32 progress_bar::loading(LoadingIndicatorMode::indeterminate(loading_phase)).into(),
33 progress_bar::loading(LoadingIndicatorMode::contained_indeterminate(loading_phase))
34 .into(),
35 ])
36 .into(),
37 ])
38 .into()
39}Sourcepub const fn is_animating(&self) -> bool
pub const fn is_animating(&self) -> bool
Indeterminate indicators animate for as long as they are displayed.
Examples found in repository?
examples/showcase/app.rs (line 590)
574fn subscription(state: &Showcase) -> Subscription<Message> {
575 let mut subscriptions =
576 vec![iced::window::resize_events().map(|(_id, size)| Message::WindowResized(size))];
577
578 if state.theme_controller.is_animating()
579 || state.navigation.is_animating()
580 || state.segment_state.is_animating()
581 || state.primary_tab_state.is_animating()
582 || state.secondary_tab_state.is_animating()
583 || state.log_viewer.is_animating()
584 || state.alert_dialog.is_animating()
585 || state.snackbar.is_active()
586 || state.date_picker.is_animating()
587 || state.date_range_picker.is_animating()
588 || state.time_picker.is_animating()
589 || (state.navigation.selected() == ShowcasePage::Feedback
590 && state.progress_animation.is_animating())
591 {
592 subscriptions.push(iced::window::frames().map(Message::Frame));
593 }
594
595 Subscription::batch(subscriptions)
596}Trait Implementations§
Source§impl Clone for IndeterminateState
impl Clone for IndeterminateState
Source§fn clone(&self) -> IndeterminateState
fn clone(&self) -> IndeterminateState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for IndeterminateState
impl Debug for IndeterminateState
Auto Trait Implementations§
impl Freeze for IndeterminateState
impl RefUnwindSafe for IndeterminateState
impl Send for IndeterminateState
impl Sync for IndeterminateState
impl Unpin for IndeterminateState
impl UnsafeUnpin for IndeterminateState
impl UnwindSafe for IndeterminateState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.