pub struct IndeterminateState { /* private fields */ }Expand description
A clock-backed state for indeterminate canvas indicators.
Implementations§
Source§impl IndeterminateState
impl IndeterminateState
Sourcepub fn new(started_at: Instant) -> Self
pub fn new(started_at: Instant) -> Self
Creates a new indeterminate animation state.
Examples found in repository?
examples/showcase/app.rs (lines 209-211)
173 fn default() -> Self {
174 Self {
175 navigation: navigation::NavigationState::new(ShowcasePage::Inputs),
176 window_size: Size::new(1080.0, 980.0),
177 count: 0,
178 note: String::new(),
179 editor_content: material::widget::text_editor::Content::with_text(
180 "Material 3 multi-line text editor",
181 ),
182 select_choice: Some("Assist"),
183 combobox_options: material::widget::combobox::State::with_selection(
184 vec!["Assist", "Suggestion", "Filter"],
185 Some(&"Suggestion"),
186 ),
187 combobox_choice: Some("Suggestion"),
188 combobox_input: String::new(),
189 search_query: String::new(),
190 date_picker: material::widget::picker::DatePickerState::new(
191 material::widget::picker::Date::new(2026, 7, 4),
192 ),
193 date_range_picker: material::widget::picker::DateRangePickerState::new(
194 material::widget::picker::Date::new(2026, 7, 4),
195 material::widget::picker::Date::new(2026, 7, 10),
196 ),
197 time_picker: material::widget::picker::TimePickerState::new(14, 30, false),
198 progress: 42.0,
199 enabled: true,
200 radio_choice: Some(RadioChoice::Standard),
201 segment_choice: SegmentChoice::List,
202 segment_state: material::widget::segmented_button::State::new(
203 SegmentChoice::List.index(),
204 ),
205 primary_tab: TabChoice::Inputs,
206 primary_tab_state: material::widget::tabs::State::new(TabChoice::Inputs.index()),
207 secondary_tab: TabChoice::Controls,
208 secondary_tab_state: material::widget::tabs::State::new(TabChoice::Controls.index()),
209 progress_animation: material::widget::progress_bar::IndeterminateState::new(
210 Instant::now(),
211 ),
212 alert_dialog: material::widget::dialog::Transition::default(),
213 snackbar: material::widget::snackbar::Transition::default(),
214 theme_controller: theme_picker::ThemeController::default(),
215 }
216 }Sourcepub fn advance(&mut self, now: Instant)
pub fn advance(&mut self, now: Instant)
Advances the state to now.
Examples found in repository?
examples/showcase/app.rs (line 369)
233fn update(state: &mut Showcase, message: Message) -> Task<Message> {
234 match message {
235 Message::Navigate(page) => {
236 state
237 .navigation
238 .select(page, Instant::now(), state.adaptive_navigation_layout());
239 Task::none()
240 }
241 Message::Increment => {
242 state.count += 1;
243 Task::none()
244 }
245 Message::Decrement => {
246 state.count -= 1;
247 Task::none()
248 }
249 Message::TextChanged(note) => {
250 state.note = note;
251 Task::none()
252 }
253 Message::EditorAction(action) => {
254 state.editor_content.perform(action);
255 Task::none()
256 }
257 Message::SelectChanged(choice) => {
258 state.select_choice = Some(choice);
259 Task::none()
260 }
261 Message::ComboboxSelected(choice) => {
262 state.combobox_choice = Some(choice);
263 state.combobox_input.clear();
264 state.combobox_options.set_selection(Some(&choice));
265 Task::none()
266 }
267 Message::ComboboxInputChanged(input) => {
268 state.combobox_options.set_input(input.clone());
269 state.combobox_input = input;
270 state.combobox_choice = None;
271 Task::none()
272 }
273 Message::SearchChanged(query) => {
274 state.search_query = query;
275 Task::none()
276 }
277 Message::DatePickerChanged(action) => state
278 .date_picker
279 .update_and_scroll_to_displayed_year(action),
280 Message::DateRangePickerChanged(action) => state
281 .date_range_picker
282 .update_and_scroll_to_displayed_year(action),
283 Message::TimePickerChanged(action) => {
284 state.time_picker.update(action);
285 Task::none()
286 }
287 Message::SliderChanged(progress) => {
288 state.progress = progress;
289 Task::none()
290 }
291 Message::EnabledChanged(enabled) => {
292 state.enabled = enabled;
293 Task::none()
294 }
295 Message::ChoiceSelected(choice) => {
296 state.radio_choice = Some(choice);
297 Task::none()
298 }
299 Message::SegmentSelected(choice) => {
300 state.segment_choice = choice;
301 state.segment_state.select(choice.index(), Instant::now());
302 Task::none()
303 }
304 Message::PrimaryTabSelected(choice) => {
305 state.primary_tab = choice;
306 state.primary_tab_state.select(
307 choice.index(),
308 Instant::now(),
309 material::widget::tabs::Variant::Primary,
310 );
311 Task::none()
312 }
313 Message::SecondaryTabSelected(choice) => {
314 state.secondary_tab = choice;
315 state.secondary_tab_state.select(
316 choice.index(),
317 Instant::now(),
318 material::widget::tabs::Variant::Secondary,
319 );
320 Task::none()
321 }
322 Message::MenuPressed => {
323 state.navigation.toggle_menu_now();
324 Task::none()
325 }
326 Message::DialogOpened => {
327 state.alert_dialog.show(Instant::now());
328 Task::none()
329 }
330 Message::DialogDismissed => {
331 state.alert_dialog.dismiss(Instant::now());
332 Task::none()
333 }
334 Message::DialogConfirmed => {
335 state.alert_dialog.dismiss(Instant::now());
336 state.count += 1;
337 Task::none()
338 }
339 Message::ShowSnackbar => {
340 state.snackbar.show(Instant::now());
341 Task::none()
342 }
343 Message::SnackbarUndo => {
344 state.count -= 1;
345 state.snackbar.dismiss(Instant::now());
346 Task::none()
347 }
348 Message::WindowResized(size) => {
349 state.window_size = size;
350 Task::none()
351 }
352 Message::ThemeChanged(action) => {
353 state.theme_controller.update(
354 action,
355 state.window_size,
356 theme_picker::bottom_margin_for_navigation_layout(
357 state.adaptive_navigation_layout(),
358 ),
359 Instant::now(),
360 );
361 Task::none()
362 }
363 Message::Frame(now) => {
364 let _ = state.theme_controller.advance(now);
365 let _ = state.navigation.advance(now);
366 let _ = state.segment_state.advance(now);
367 let _ = state.primary_tab_state.advance(now);
368 let _ = state.secondary_tab_state.advance(now);
369 state.progress_animation.advance(now);
370 let _ = state.alert_dialog.advance(now);
371 let _ = state.snackbar.advance(now);
372 let _ = state.date_picker.advance(now);
373 let _ = state.date_range_picker.advance(now);
374 let _ = state.time_picker.advance(now);
375 Task::none()
376 }
377 }
378}Sourcepub fn linear_phase(&self) -> f32
pub fn linear_phase(&self) -> f32
Returns the current phase for Material linear progress keyframes.
Examples found in repository?
examples/showcase/pages/feedback.rs (line 19)
17fn progress_indicators(state: &Showcase) -> material::Element<'_, Message> {
18 let progress = state.progress / 100.0;
19 let linear_phase = state.progress_animation.linear_phase();
20 let loading_phase = state.progress_animation.loading_phase();
21
22 page::dense_stack([
23 page::labeled_value_row("Determinate", format!("{:.0}%", state.progress)).into(),
24 material::widget::slider::continuous(0.0..=100.0, state.progress, Message::SliderChanged)
25 .step(1.0)
26 .into(),
27 material::widget::progress_bar::linear(progress, linear_phase).into(),
28 material::widget::progress_bar::linear_indeterminate(linear_phase, false).into(),
29 page::indicator_row([
30 material::widget::progress_bar::loading_indicator(loading_phase).into(),
31 material::widget::progress_bar::contained_loading_indicator(loading_phase).into(),
32 ])
33 .into(),
34 ])
35 .into()
36}Sourcepub fn color_phase(&self) -> f32
pub fn color_phase(&self) -> f32
Returns the slower phase used by the four-color linear progress cycle.
Sourcepub fn loading_phase(&self) -> f32
pub fn loading_phase(&self) -> f32
Returns the current phase for expressive loading indicator rotation.
Examples found in repository?
examples/showcase/pages/feedback.rs (line 20)
17fn progress_indicators(state: &Showcase) -> material::Element<'_, Message> {
18 let progress = state.progress / 100.0;
19 let linear_phase = state.progress_animation.linear_phase();
20 let loading_phase = state.progress_animation.loading_phase();
21
22 page::dense_stack([
23 page::labeled_value_row("Determinate", format!("{:.0}%", state.progress)).into(),
24 material::widget::slider::continuous(0.0..=100.0, state.progress, Message::SliderChanged)
25 .step(1.0)
26 .into(),
27 material::widget::progress_bar::linear(progress, linear_phase).into(),
28 material::widget::progress_bar::linear_indeterminate(linear_phase, false).into(),
29 page::indicator_row([
30 material::widget::progress_bar::loading_indicator(loading_phase).into(),
31 material::widget::progress_bar::contained_loading_indicator(loading_phase).into(),
32 ])
33 .into(),
34 ])
35 .into()
36}Sourcepub const fn is_animating(&self) -> bool
pub const fn is_animating(&self) -> bool
Indeterminate indicators animate for as long as they are displayed.
Examples found in repository?
examples/showcase/app.rs (line 399)
384fn subscription(state: &Showcase) -> Subscription<Message> {
385 let mut subscriptions =
386 vec![iced::window::resize_events().map(|(_id, size)| Message::WindowResized(size))];
387
388 if state.theme_controller.is_animating()
389 || state.navigation.is_animating()
390 || state.segment_state.is_animating()
391 || state.primary_tab_state.is_animating()
392 || state.secondary_tab_state.is_animating()
393 || state.alert_dialog.is_animating()
394 || state.snackbar.is_active()
395 || state.date_picker.is_animating()
396 || state.date_range_picker.is_animating()
397 || state.time_picker.is_animating()
398 || (state.navigation.selected() == ShowcasePage::Feedback
399 && state.progress_animation.is_animating())
400 {
401 subscriptions.push(iced::window::frames().map(Message::Frame));
402 }
403
404 Subscription::batch(subscriptions)
405}Trait Implementations§
Source§impl Clone for IndeterminateState
impl Clone for IndeterminateState
Source§fn clone(&self) -> IndeterminateState
fn clone(&self) -> IndeterminateState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for IndeterminateState
impl Debug for IndeterminateState
Auto Trait Implementations§
impl Freeze for IndeterminateState
impl RefUnwindSafe for IndeterminateState
impl Send for IndeterminateState
impl Sync for IndeterminateState
impl Unpin for IndeterminateState
impl UnsafeUnpin for IndeterminateState
impl UnwindSafe for IndeterminateState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.