Status

Struct Status 

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pub struct Status {
Show 25 fields pub id: StatusId, pub uri: String, pub url: Option<String>, pub account: Account, pub in_reply_to_id: Option<String>, pub in_reply_to_account_id: Option<String>, pub reblog: Option<Box<Status>>, pub content: String, pub created_at: OffsetDateTime, pub emojis: Vec<Emoji>, pub replies_count: Option<u64>, pub reblogs_count: u64, pub favourites_count: u64, pub reblogged: Option<bool>, pub favourited: Option<bool>, pub sensitive: bool, pub spoiler_text: String, pub visibility: Visibility, pub media_attachments: Vec<Attachment>, pub mentions: Vec<Mention>, pub tags: Vec<Tag>, pub card: Option<Card>, pub application: Option<Application>, pub language: Option<String>, pub pinned: Option<bool>,
}
Expand description

A status from the instance.

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§id: StatusId

The ID of the status.

§uri: String

A Fediverse-unique resource ID.

§url: Option<String>

URL to the status page (can be remote)

§account: Account

The Account which posted the status.

§in_reply_to_id: Option<String>

The ID of the status this status is replying to, if the status is a reply.

§in_reply_to_account_id: Option<String>

The ID of the account this status is replying to, if the status is a reply.

§reblog: Option<Box<Status>>

If this status is a reblogged Status of another User.

§content: String

Body of the status; this will contain HTML (remote HTML already sanitized)

§created_at: OffsetDateTime

The time the status was created.

§emojis: Vec<Emoji>

An array of Emoji

§replies_count: Option<u64>

The numbef or replies to this status.

§reblogs_count: u64

The number of reblogs for the status.

§favourites_count: u64

The number of favourites for the status.

§reblogged: Option<bool>

Whether the application client has reblogged the status.

§favourited: Option<bool>

Whether the application client has favourited the status.

§sensitive: bool

Whether media attachments should be hidden by default.

§spoiler_text: String

If not empty, warning text that should be displayed before the actual content.

§visibility: Visibility

The visibilty of the status.

§media_attachments: Vec<Attachment>

An array of attachments.

§mentions: Vec<Mention>

An array of mentions.

§tags: Vec<Tag>

An array of tags.

§card: Option<Card>

The associated card

§application: Option<Application>

Name of application used to post status.

§language: Option<String>

The detected language for the status, if detected.

§pinned: Option<bool>

Whether this is the pinned status for the account that posted it.

Trait Implementations§

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impl Clone for Status

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fn clone(&self) -> Status

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Status

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Status

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Status

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fn eq(&self, other: &Status) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Status

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Status

Auto Trait Implementations§

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impl Freeze for Status

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impl RefUnwindSafe for Status

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impl Send for Status

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impl Sync for Status

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impl Unpin for Status

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impl UnwindSafe for Status

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,