pub struct Triangle<V: Vertex> {
pub vertices: [V; 3],
}Expand description
A triangle.
Fields§
§vertices: [V; 3]The vertices that make up the triangle.
Trait Implementations§
Source§impl<V, I> FromIterator<Triangle<V>> for TriangularMesh<V, I>
impl<V, I> FromIterator<Triangle<V>> for TriangularMesh<V, I>
Source§impl<V: PartialOrd + Vertex> PartialOrd for Triangle<V>
impl<V: PartialOrd + Vertex> PartialOrd for Triangle<V>
impl<V: Vertex> StructuralPartialEq for Triangle<V>
Auto Trait Implementations§
impl<V> Freeze for Triangle<V>where
V: Freeze,
impl<V> RefUnwindSafe for Triangle<V>where
V: RefUnwindSafe,
impl<V> Send for Triangle<V>where
V: Send,
impl<V> Sync for Triangle<V>where
V: Sync,
impl<V> Unpin for Triangle<V>where
V: Unpin,
impl<V> UnwindSafe for Triangle<V>where
V: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more