Triangle

Struct Triangle 

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pub struct Triangle<V: Vertex> {
    pub vertices: [V; 3],
}
Expand description

A triangle.

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§vertices: [V; 3]

The vertices that make up the triangle.

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impl<V: Debug + Vertex> Debug for Triangle<V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<V, I> FromIterator<Triangle<V>> for TriangularMesh<V, I>
where V: Vertex, I: Index,

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fn from_iter<T>(iter: T) -> Self
where T: IntoIterator<Item = Triangle<V>>,

Creates a value from an iterator. Read more
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impl<V: PartialEq + Vertex> PartialEq for Triangle<V>

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fn eq(&self, other: &Triangle<V>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<V: PartialOrd + Vertex> PartialOrd for Triangle<V>

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fn partial_cmp(&self, other: &Triangle<V>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<V: Vertex> StructuralPartialEq for Triangle<V>

Auto Trait Implementations§

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impl<V> Freeze for Triangle<V>
where V: Freeze,

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impl<V> RefUnwindSafe for Triangle<V>
where V: RefUnwindSafe,

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impl<V> Send for Triangle<V>
where V: Send,

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impl<V> Sync for Triangle<V>
where V: Sync,

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impl<V> Unpin for Triangle<V>
where V: Unpin,

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impl<V> UnwindSafe for Triangle<V>
where V: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.