Struct markup5ever::rcdom::RcDom
[−]
[src]
pub struct RcDom { pub document: Handle, pub errors: Vec<Cow<'static, str>>, pub quirks_mode: QuirksMode, }
The DOM itself; the result of parsing.
Fields
document: Handle
The Document
itself.
errors: Vec<Cow<'static, str>>
Errors that occurred during parsing.
quirks_mode: QuirksMode
The document's quirks mode.
Trait Implementations
impl TreeSink for RcDom
[src]
type Output = Self
The overall result of parsing. Read more
fn finish(self) -> Self
Consume this sink and return the overall result of parsing. Read more
type Handle = Handle
Handle
is a reference to a DOM node. The tree builder requires that a Handle
implements Clone
to get another reference to the same node. Read more
fn parse_error(&mut self, msg: Cow<'static, str>)
Signal a parse error.
fn get_document(&mut self) -> Handle
Get a handle to the Document
node.
fn get_template_contents(&mut self, target: &Handle) -> Handle
Get a handle to a template's template contents. The tree builder promises this will never be called with something else than a template element. Read more
fn set_quirks_mode(&mut self, mode: QuirksMode)
Set the document's quirks mode.
fn same_node(&self, x: &Handle, y: &Handle) -> bool
Do two handles refer to the same node?
fn elem_name<'a>(&self, target: &'a Handle) -> ExpandedName<'a>
What is the name of this element? Read more
fn create_element(
&mut self,
name: QualName,
attrs: Vec<Attribute>,
flags: ElementFlags
) -> Handle
&mut self,
name: QualName,
attrs: Vec<Attribute>,
flags: ElementFlags
) -> Handle
Create an element. Read more
fn create_comment(&mut self, text: StrTendril) -> Handle
Create a comment node.
fn create_pi(&mut self, target: StrTendril, data: StrTendril) -> Handle
Create a Processing Instruction node.
fn has_parent_node(&self, node: &Handle) -> bool
Does the node have a parent?
fn append(&mut self, parent: &Handle, child: NodeOrText<Handle>)
Append a node as the last child of the given node. If this would produce adjacent sibling text nodes, it should concatenate the text instead. Read more
fn append_before_sibling(&mut self, sibling: &Handle, child: NodeOrText<Handle>)
Append a node as the sibling immediately before the given node. This method will only be called if has_parent_node(sibling) is true Read more
fn append_doctype_to_document(
&mut self,
name: StrTendril,
public_id: StrTendril,
system_id: StrTendril
)
&mut self,
name: StrTendril,
public_id: StrTendril,
system_id: StrTendril
)
Append a DOCTYPE
element to the Document
node.
fn add_attrs_if_missing(&mut self, target: &Handle, attrs: Vec<Attribute>)
Add each attribute to the given element, if no attribute with that name already exists. The tree builder promises this will never be called with something else than an element. Read more
fn remove_from_parent(&mut self, target: &Handle)
Detach the given node from its parent.
fn reparent_children(&mut self, node: &Handle, new_parent: &Handle)
Remove all the children from node and append them to new_parent.
fn is_mathml_annotation_xml_integration_point(&self, target: &Handle) -> bool
Returns true if the adjusted current node is an HTML integration point and the token is a start tag. Read more
fn mark_script_already_started(&mut self, _node: &Self::Handle)
Mark a HTML <script>
as "already started".
fn pop(&mut self, _node: &Self::Handle)
Indicate that a node was popped off the stack of open elements.
fn same_tree(&self, _x: &Self::Handle, _y: &Self::Handle) -> bool
Are two handles present in the same tree
fn associate_with_form(&mut self, _target: &Self::Handle, _form: &Self::Handle)
Associate the given form-associatable element with the form element
fn set_current_line(&mut self, _line_number: u64)
Called whenever the line number changes.
fn complete_script(&mut self, _node: &Self::Handle) -> NextParserState
Indicate that a script
element is complete.