pub struct Feature {
pub id: Option<Value>,
pub properties: BTreeMap<String, Value>,
pub geometry_type: Option<String>,
pub state: BTreeMap<String, Value>,
pub geometry: Vec<Vec<(f64, f64)>>,
}Expand description
The feature (and its properties) an expression is evaluated against.
Fields§
§id: Option<Value>§properties: BTreeMap<String, Value>§geometry_type: Option<String>§state: BTreeMap<String, Value>The interactive feature state read by the feature-state operator.
geometry: Vec<Vec<(f64, f64)>>The feature geometry in global tile coordinates, grouped into rings /
lines (used by the within operator).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Feature
impl RefUnwindSafe for Feature
impl Send for Feature
impl Sync for Feature
impl Unpin for Feature
impl UnsafeUnpin for Feature
impl UnwindSafe for Feature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more