pub struct DirectionalLightBuilder { /* private fields */ }Expand description
builder implementation for directional lights
Implementations§
Source§impl DirectionalLightBuilder
impl DirectionalLightBuilder
Sourcepub fn direction(self, direction: impl Into<Vec3>) -> DirectionalLightBuilder
pub fn direction(self, direction: impl Into<Vec3>) -> DirectionalLightBuilder
direction of the lights
the light direction is independent from its rotation
Sourcepub fn color(self, color: impl Into<Vec4>) -> DirectionalLightBuilder
pub fn color(self, color: impl Into<Vec4>) -> DirectionalLightBuilder
color of the light
Sourcepub fn intensity(self, intensity: f32) -> DirectionalLightBuilder
pub fn intensity(self, intensity: f32) -> DirectionalLightBuilder
strength of the light
Sourcepub fn far_plane(self, far_plane: f32) -> DirectionalLightBuilder
pub fn far_plane(self, far_plane: f32) -> DirectionalLightBuilder
how far from the light shadows are rendered from the camera.
default value is 100
Sourcepub fn bias(self, bias: f32) -> DirectionalLightBuilder
pub fn bias(self, bias: f32) -> DirectionalLightBuilder
set the shadow bias
default value is 0.005
Sourcepub fn cascades_level(self, level: usize) -> DirectionalLightBuilder
pub fn cascades_level(self, level: usize) -> DirectionalLightBuilder
set the cascade level of the light for shadow detail at greater distance
level is clamped between 1 and 4
Trait Implementations§
Source§impl Builder for DirectionalLightBuilder
impl Builder for DirectionalLightBuilder
Source§type Node = DirectionalLight
type Node = DirectionalLight
the type of node to build
Source§fn prototype(&mut self) -> &mut NodePrototype
fn prototype(&mut self) -> &mut NodePrototype
get the prototype to modify its components
Source§fn transform(self, transform: NodeTransform) -> Self
fn transform(self, transform: NodeTransform) -> Self
sets the transform of the node
Source§fn rotation_euler_xyz(self, rotation: impl Into<Vec3>) -> Self
fn rotation_euler_xyz(self, rotation: impl Into<Vec3>) -> Self
set the rotation of the node with angles in xyz order
Source§fn scale_factor(self, scale_factor: f32) -> Self
fn scale_factor(self, scale_factor: f32) -> Self
scale all axis of node with a single factor
Auto Trait Implementations§
impl Freeze for DirectionalLightBuilder
impl RefUnwindSafe for DirectionalLightBuilder
impl Send for DirectionalLightBuilder
impl Sync for DirectionalLightBuilder
impl Unpin for DirectionalLightBuilder
impl UnsafeUnpin for DirectionalLightBuilder
impl UnwindSafe for DirectionalLightBuilder
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