pub struct Input {
pub layer: u8,
pub xs: f64,
pub ys: f64,
pub xo: f64,
pub yo: f64,
pub xa: f64,
pub ya: f64,
pub in_scale: i32,
pub in_x0: f64,
pub in_y0: f64,
/* private fields */
}Fields§
§layer: u8§xs: f64§ys: f64§xo: f64§yo: f64§xa: f64§ya: f64§in_scale: i32§in_x0: f64§in_y0: f64Implementations§
Source§impl Input
impl Input
pub fn new() -> Self
pub fn load<P: AsRef<Path>>(path: P) -> Result<Self>
pub fn load_with_layer<P: AsRef<Path>>(path: P, layer: u8) -> Result<Self>
pub fn from_image(image: RgbaImage, layer: u8) -> Self
pub fn from_text( text: &str, layer: u8, options: &TextOptions, font_data: &[u8], ) -> Result<Self>
pub fn get(&self) -> &RgbaImage
pub fn get_mut(&mut self) -> &mut RgbaImage
pub fn is_opaque(&self) -> bool
pub fn width(&self) -> u32
pub fn height(&self) -> u32
pub fn safe_pixel(&self, x: i32, y: i32) -> Rgba<u8>
pub fn set_rotation(&mut self, theta: f64)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Input
impl RefUnwindSafe for Input
impl Send for Input
impl Sync for Input
impl Unpin for Input
impl UnsafeUnpin for Input
impl UnwindSafe for Input
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