Node

Struct Node 

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pub struct Node<State, Action, Cost> { /* private fields */ }

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impl<State, Action, Cost> Node<State, Action, Cost>

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pub fn cost(&self) -> &Cost

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pub fn remaining_cost_estimate(&self) -> &Cost

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pub fn state(&self) -> &State

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impl<State: Clone, Action: Clone, Cost: Clone> Clone for Node<State, Action, Cost>

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fn clone(&self) -> Node<State, Action, Cost>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<State: Debug, Action: Debug, Cost: Debug> Debug for Node<State, Action, Cost>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<State, Action, Cost> TreeNode for Node<State, Action, Cost>
where Cost: Clone + Add<Cost, Output = Cost>,

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type State = State

The type used to describe the state of the node.
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type Action = Action

The type of action that can be taken from one node to another.
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type Cost = Cost

The type used to decide whether to prefer one node over another. Lower values are preferable.
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fn state(&self) -> &Self::State

Get the state of the node.
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fn parent(&self) -> Option<(usize, &Self::Action)>

If the node has a parent, get the identity of that parent and the action used to arrive from it.
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fn cost(&self) -> Self::Cost

Get the actual cost of arriving at this node from its initial state.
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fn queue_evaluation(&self) -> Self::Cost

Evaluate this node for its placement in the search queue. For an uninformed node this would simply return its aggregated cost. For an informed node this would return its aggregated cost plus its remaining cost estimate.
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fn queue_bias(&self) -> Option<Self::Cost>

Give a bias to this node. When queue_evaluation is exactly equal, the node will be ordered by this bias instead. Higher bias will push it later in the queue. For an informed node this could be its remaining cost estimate.

Auto Trait Implementations§

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impl<State, Action, Cost> Freeze for Node<State, Action, Cost>
where State: Freeze, Cost: Freeze, Action: Freeze,

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impl<State, Action, Cost> RefUnwindSafe for Node<State, Action, Cost>
where State: RefUnwindSafe, Cost: RefUnwindSafe, Action: RefUnwindSafe,

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impl<State, Action, Cost> Send for Node<State, Action, Cost>
where State: Send, Cost: Send, Action: Send,

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impl<State, Action, Cost> Sync for Node<State, Action, Cost>
where State: Sync, Cost: Sync, Action: Sync,

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impl<State, Action, Cost> Unpin for Node<State, Action, Cost>
where State: Unpin, Cost: Unpin, Action: Unpin,

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impl<State, Action, Cost> UnwindSafe for Node<State, Action, Cost>
where State: UnwindSafe, Cost: UnwindSafe, Action: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.