pub struct QuaverMap {
Show 25 fields pub audio_file: String, pub song_preview_time: i32, pub background_file: String, pub banner_file: String, pub map_id: i32, pub map_set_id: i32, pub mode: GameMode, pub title: String, pub artist: String, pub source: String, pub tags: String, pub creator: String, pub difficulty_name: String, pub description: String, pub genre: String, pub bpm_does_not_affect_scroll_velocity: bool, pub initial_scroll_velocity: f32, pub has_scratch_key: bool, pub editor_layers: Vec<EditorLayerInfo>, pub custom_audio_samples: Vec<CustomAudioSampleInfo>, pub sound_effects: Vec<SoundEffectInfo>, pub timing_points: Vec<TimingPointInfo>, pub slider_velocities: Vec<SliderVelocityInfo>, pub hit_objects: Vec<HitObjectInfo>, pub file_path: String,
}

Fields

audio_file: Stringsong_preview_time: i32background_file: Stringbanner_file: Stringmap_id: i32map_set_id: i32mode: GameModetitle: Stringartist: Stringsource: Stringtags: Stringcreator: Stringdifficulty_name: Stringdescription: Stringgenre: Stringbpm_does_not_affect_scroll_velocity: boolinitial_scroll_velocity: f32has_scratch_key: booleditor_layers: Vec<EditorLayerInfo>custom_audio_samples: Vec<CustomAudioSampleInfo>sound_effects: Vec<SoundEffectInfo>timing_points: Vec<TimingPointInfo>slider_velocities: Vec<SliderVelocityInfo>hit_objects: Vec<HitObjectInfo>file_path: String

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