Struct Tile

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pub struct Tile {
    pub x: u32,
    pub y: u32,
    pub z: u32,
    /* private fields */
}
Expand description

An XYZ web mercator tile

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§x: u32

Column index

§y: u32

Row index

§z: u32

Zoom level

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impl Tile

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pub fn new(x: u32, y: u32, z: u32) -> Self

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pub fn set_extension(&mut self, ext: &str) -> Result<(), MapEngineError>

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pub fn to_tuple(&self) -> (u32, u32, u32)

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pub fn ul(&self) -> (f64, f64)

Return the coordinates (lat, long) of the upper-left tile corner

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pub fn ul_xy(&self) -> (f64, f64)

Return the coordinates (mercator x, y) of the upper-left tile corner

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pub fn bounds(&self) -> (f64, f64, f64, f64)

Return the bounds (lat, lng) of the tile

The order of the output is (min_lng_deg, max_lat_deg, max_lng_deg, min_lat_deg)

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pub fn bounds_xy(&self) -> (f64, f64, f64, f64)

Return the bounds (mercator x, y) of the tile

The order of the output is (min_lng_deg, max_lat_deg, max_lng_deg, min_lat_deg)

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pub fn vertices(&self) -> [(f64, f64); 4]

Return the vertices of the tile

The order of the vertices is: upper-left, lower-left, lower-right and upper-right

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pub fn zoom_out(&self, zoom: Option<u32>) -> Option<Self>

Return a tile from a lower zoom level that contains this tile

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pub fn zoom_in(&self, zoom: Option<u32>) -> Option<Vec<Self>>

Return the tiles from a higher zoom level contained by this tile

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pub fn from_lat_lng(lng: f64, lat: f64, zoom: u32) -> Self

Find the Tile intersecting the coordinate at a given zoom level

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pub fn to_window( &self, raster: &Raster, ) -> Result<(Window, bool), MapEngineError>

Transform a Tile to a Window.

§Arguments
  • raster - Raster used for the conversion.

Trait Implementations§

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impl Debug for Tile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Tile

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fn eq(&self, other: &Tile) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Tile

Auto Trait Implementations§

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impl Freeze for Tile

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impl RefUnwindSafe for Tile

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impl Send for Tile

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impl Sync for Tile

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impl Unpin for Tile

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impl UnwindSafe for Tile

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more