pub struct OctaveKeyboard<Message, Press, Release>{
pub octave: u8,
pub note_count: u8,
pub midnam_note_names: HashMap<u8, String>,
/* private fields */
}Fields§
§octave: u8§note_count: u8§midnam_note_names: HashMap<u8, String>Implementations§
Trait Implementations§
Source§impl<Message: Clone, Press, Release> Clone for OctaveKeyboard<Message, Press, Release>
impl<Message: Clone, Press, Release> Clone for OctaveKeyboard<Message, Press, Release>
Source§fn clone(&self) -> OctaveKeyboard<Message, Press, Release>
fn clone(&self) -> OctaveKeyboard<Message, Press, Release>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<Message: Debug, Press, Release> Debug for OctaveKeyboard<Message, Press, Release>
impl<Message: Debug, Press, Release> Debug for OctaveKeyboard<Message, Press, Release>
Source§impl<Message, Press, Release> Program<Message> for OctaveKeyboard<Message, Press, Release>
impl<Message, Press, Release> Program<Message> for OctaveKeyboard<Message, Press, Release>
Source§type State = OctaveKeyboardState
type State = OctaveKeyboardState
The internal state mutated by the
Program.Source§fn update(
&self,
state: &mut Self::State,
event: &Event,
bounds: Rectangle,
cursor: Cursor,
) -> Option<CanvasAction<Message>>
fn update( &self, state: &mut Self::State, event: &Event, bounds: Rectangle, cursor: Cursor, ) -> Option<CanvasAction<Message>>
Source§fn draw(
&self,
state: &Self::State,
renderer: &Renderer,
_theme: &Theme,
bounds: Rectangle,
_cursor: Cursor,
) -> Vec<Geometry> ⓘ
fn draw( &self, state: &Self::State, renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: Cursor, ) -> Vec<Geometry> ⓘ
Source§fn mouse_interaction(
&self,
_state: &Self::State,
_bounds: Rectangle,
_cursor: Cursor,
) -> Interaction
fn mouse_interaction( &self, _state: &Self::State, _bounds: Rectangle, _cursor: Cursor, ) -> Interaction
Auto Trait Implementations§
impl<Message, Press, Release> Freeze for OctaveKeyboard<Message, Press, Release>
impl<Message, Press, Release> RefUnwindSafe for OctaveKeyboard<Message, Press, Release>where
Press: RefUnwindSafe,
Release: RefUnwindSafe,
impl<Message, Press, Release> Send for OctaveKeyboard<Message, Press, Release>
impl<Message, Press, Release> Sync for OctaveKeyboard<Message, Press, Release>
impl<Message, Press, Release> Unpin for OctaveKeyboard<Message, Press, Release>
impl<Message, Press, Release> UnsafeUnpin for OctaveKeyboard<Message, Press, Release>where
Press: UnsafeUnpin,
Release: UnsafeUnpin,
impl<Message, Press, Release> UnwindSafe for OctaveKeyboard<Message, Press, Release>where
Press: UnwindSafe,
Release: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more