pub struct Engine { /* private fields */ }Implementations§
Source§impl Engine
impl Engine
pub fn state(&self) -> Arc<State> ⓘ
pub fn new(rx: Receiver<Message>, tx: Sender<Message>) -> Self
pub fn new_with_snapshots( rx: Receiver<Message>, tx: Sender<Message>, meter_snapshot_producer: TripleBufferProducer<MeterSnapshot>, transport_snapshot_producer: TripleBufferProducer<TransportSnapshot>, session_runtime_snapshot_producer: TripleBufferProducer<SessionRuntimeSnapshot>, ) -> Self
pub async fn init(&mut self)
pub async fn work(&mut self)
Auto Trait Implementations§
impl !Freeze for Engine
impl !RefUnwindSafe for Engine
impl !Sync for Engine
impl !UnwindSafe for Engine
impl Send for Engine
impl Unpin for Engine
impl UnsafeUnpin for Engine
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