pub struct StateData {
pub tracks: HashMap<String, TrackHandle>,
pub unused_audio_clips: Vec<AudioClipData>,
pub unused_midi_clips: Vec<MidiClipData>,
}Fields§
§tracks: HashMap<String, TrackHandle>§unused_audio_clips: Vec<AudioClipData>§unused_midi_clips: Vec<MidiClipData>Implementations§
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impl !RefUnwindSafe for StateData
impl !UnwindSafe for StateData
impl Freeze for StateData
impl Send for StateData
impl Sync for StateData
impl Unpin for StateData
impl UnsafeUnpin for StateData
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