pub struct CycleExecutor { /* private fields */ }Expand description
The single-dispatcher cycle executor. Not Sync by design: all methods
run on the engine dispatcher task.
Implementations§
Source§impl CycleExecutor
impl CycleExecutor
pub fn new(slot: Arc<PlanSlot>) -> Self
pub fn epoch(&self) -> u64
pub fn plan(&self) -> &SharedPlan
pub fn cycle_complete(&self) -> bool
Sourcepub fn start_cycle(&mut self, now: Instant) -> Vec<NodeJob>
pub fn start_cycle(&mut self, now: Instant) -> Vec<NodeJob>
Start the next cycle and return the seed jobs (all source nodes).
Sourcepub fn on_node_done(
&mut self,
epoch: u64,
node: NodeId,
now: Instant,
) -> (Vec<NodeJob>, bool)
pub fn on_node_done( &mut self, epoch: u64, node: NodeId, now: Instant, ) -> (Vec<NodeJob>, bool)
Record a worker completion. Stale-epoch completions are dropped. Returns newly dispatchable jobs and whether the cycle is complete.
Sourcepub fn force_timeouts(
&mut self,
now: Instant,
timeout: Duration,
) -> ForceOutcome
pub fn force_timeouts( &mut self, now: Instant, timeout: Duration, ) -> ForceOutcome
Force-complete timed-out nodes (silence their outputs) and, once the task timeout has elapsed since cycle start, dispatch the forced feedback nodes. Call this on every dispatcher tick and completion.
Sourcepub fn abandon_node(&mut self, node: NodeId, now: Instant) -> ForceOutcome
pub fn abandon_node(&mut self, node: NodeId, now: Instant) -> ForceOutcome
A dispatch failed (worker channel closed): complete the node with silence immediately so the cycle cannot stall.
Auto Trait Implementations§
impl !RefUnwindSafe for CycleExecutor
impl !UnwindSafe for CycleExecutor
impl Freeze for CycleExecutor
impl Send for CycleExecutor
impl Sync for CycleExecutor
impl Unpin for CycleExecutor
impl UnsafeUnpin for CycleExecutor
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