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Boolean3

Struct Boolean3 

Source
pub struct Boolean3 {
    pub xv12: Intersections,
    pub xv21: Intersections,
    pub w03: Vec<i32>,
    pub w30: Vec<i32>,
    pub expand_p: bool,
    pub valid: bool,
}
Expand description

Computes all edge-face intersections and winding numbers between two meshes.

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§xv12: Intersections§xv21: Intersections§w03: Vec<i32>§w30: Vec<i32>§expand_p: bool§valid: bool

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impl Boolean3

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pub fn new(in_p: &ManifoldImpl, in_q: &ManifoldImpl, op: OpType) -> Self

Compute all intersections between meshes inP and inQ for the given op.

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