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PerformanceClass

Enum PerformanceClass 

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#[non_exhaustive]
pub enum PerformanceClass { InteractiveDispatch, DurablePerEvent, PostGameBatch, }
Expand description

Performance class determining latency target and delivery path.

See the feature spec performance classes for details.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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InteractiveDispatch

Class 1: local-only, ≤ 100 ms latency. Also accumulated for Class 3.

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DurablePerEvent

Class 2: persisted to disk queue, uploaded individually, ≤ 1 s.

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PostGameBatch

Class 3: triggers assembly and upload of the complete game batch.

Implementations§

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impl PerformanceClass

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pub fn as_class_number(&self) -> u8

Returns the numeric class identifier (1, 2, or 3).

Useful for logging, metrics, and wire-format tagging where a compact integer representation is preferred over the enum variant name.

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pub fn requires_durable_storage(&self) -> bool

Returns true if events in this class must be persisted to durable storage (disk queue or disk-backed buffer) before being considered processed.

Class 2 events are individually persisted to a disk queue for per-event upload. Class 3 events trigger batch assembly from a disk-backed game buffer. Class 1 events are local-only and do not require durable storage (though they are also accumulated into the Class 3 buffer asynchronously).

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pub fn is_batch_trigger(&self) -> bool

Returns true if this class triggers post-game batch assembly.

Only Class 3 (PostGameBatch) triggers the assembly and upload of the accumulated game buffer. Downstream consumers use this to know when to finalize and ship the game record.

Trait Implementations§

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impl Clone for PerformanceClass

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fn clone(&self) -> PerformanceClass

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PerformanceClass

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for PerformanceClass

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for PerformanceClass

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for PerformanceClass

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fn eq(&self, other: &PerformanceClass) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for PerformanceClass

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for PerformanceClass

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impl Eq for PerformanceClass

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impl StructuralPartialEq for PerformanceClass

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,