pub struct ReportedOutcome {
pub reported: bool,
pub game_over: bool,
pub winner_slot: Option<String>,
pub conceded_slots: Vec<String>,
pub fatal_message: Option<String>,
pub turns: Option<u32>,
}Fields§
§reported: bool§game_over: bool§winner_slot: Option<String>§conceded_slots: Vec<String>§fatal_message: Option<String>§turns: Option<u32>Trait Implementations§
Source§impl Debug for ReportedOutcome
impl Debug for ReportedOutcome
Auto Trait Implementations§
impl Freeze for ReportedOutcome
impl RefUnwindSafe for ReportedOutcome
impl Send for ReportedOutcome
impl Sync for ReportedOutcome
impl Unpin for ReportedOutcome
impl UnsafeUnpin for ReportedOutcome
impl UnwindSafe for ReportedOutcome
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more