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ServerConfig

Struct ServerConfig 

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pub struct ServerConfig {
Show 19 fields pub host: String, pub port: u16, pub health_port: u16, pub max_rooms: usize, pub server_key: String, pub official_key: Option<String>, pub events_dir: Option<String>, pub capture_dir: Option<String>, pub capture_max_gb: u64, pub deck_hub_enabled: bool, pub hub_url: Option<String>, pub hub_token: Option<String>, pub hub_jwks_url: Option<String>, pub direct_transport: bool, pub ice_servers: Vec<TransportIceServer>, pub art_dir: Option<String>, pub art_port: u16, pub art_base_url: Option<String>, pub lan_advertise: bool,
}

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§host: String§port: u16§health_port: u16§max_rooms: usize§server_key: String§official_key: Option<String>§events_dir: Option<String>§capture_dir: Option<String>§capture_max_gb: u64§deck_hub_enabled: bool§hub_url: Option<String>

The hub takes the analytics feed and, with DECK_HUB, deck-play evidence. Env names keep the older DECK_PLAYS spelling.

§hub_token: Option<String>§hub_jwks_url: Option<String>§direct_transport: bool

Opt-in. Off, the relay never sends a roster.

§ice_servers: Vec<TransportIceServer>

ICE servers handed to the browser plane. See parse_ice_servers.

§art_dir: Option<String>

Where this relay keeps card art. Set it and the relay serves /scryfall-img/ for everyone on the network, which is the point of running one: nobody else has to hold 8GB of images.

§art_port: u16§art_base_url: Option<String>

An absolute url, for a deployment behind a proxy where the port this binds is not the one a client reaches. On a LAN nobody sets this: the mDNS record already carries the port and the client already knows the host it connected to.

§lan_advertise: bool

Answer mDNS, so four desktops on a network find this box without anyone typing its address.

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impl ServerConfig

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pub fn from_env() -> Self

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pub fn capture_max_bytes(&self) -> u64

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